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path: root/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs (follow)
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-2/+2
* * Establish OnOarFileSaved EventManager event and subscribe to that instead o...Justin Clarke Casey2009-02-021-2/+2
* * Extend archive save test to check for the presence of the file for the obje...Justin Clarke Casey2009-01-301-2/+3
* * Add direct stream loading and saving methods to the archive module.Justin Clarke Casey2009-01-231-11/+17
* * refactor: Remove archiver module scene wrappersJustin Clarke Casey2008-12-191-4/+7
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-1/+1
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-1/+1
* * refactor: Fission ArchiveWriteRequest into prepare and execute classesJustin Clarke Casey2008-06-161-1/+1
* * Put in stubs for "load-oar" command, including ultra-primitive temporary ta...Justin Clarke Casey2008-05-281-3/+3
* * Break out baby archiving code into separate class ready for async asset req...Justin Clarke Casey2008-05-261-54/+2
* * Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey2008-05-261-1/+14
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-20/+20
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-241-0/+6
* * Get the xml2 entities serialization representation in the archiver moduleJustin Clarke Casey2008-05-241-5/+51
* * Plug in stubbed out archiver moduleJustin Clarke Casey2008-05-221-0/+70