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path: root/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs (follow)
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* * Refactored Environment/Modules directory - modules now reside in their own ...Adam Frisby2008-04-301-157/+0
* * Terrain Module code has been reformatted to comply with guidelines.Adam Frisby2008-04-211-54/+56
* * Various terrain engine fixesAdam Frisby2008-04-061-7/+6
* Set default terrain to complete flat terrain (at 26 height). Even flat terrai...MW2008-04-021-6/+7
* Re-enabled terrain texture generation for the world map. Adam can clean up/ s...MW2008-03-291-0/+8
* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-181-2/+27
* * Fix for Justincc's bug report #768 - Terrain looks rather phallic.Adam Frisby2008-03-141-3/+6
* Update svn properties.Jeff Ames2008-03-141-119/+119
* * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...Adam Frisby2008-03-141-0/+119