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path: root/OpenSim/Region/Environment/Modules/Terrain/ITerrainModule.cs (follow)
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-8/+0
| | | | | | | | directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
* Update svn properties.Jeff Ames2008-04-211-7/+7
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* * Terrain Module code has been reformatted to comply with guidelines.Adam Frisby2008-04-211-3/+2
| | | | | * Fixed a variety of code quality issues. (Yes, I've found ReSharper.)
* * Added "svn load" command to correspond "svn save". Will grab the latest ↵Adam Frisby2008-04-171-1/+1
| | | | | | | revision. * TODO: Specific revision support.
* * Added ITerrainModule interface to Terrain Module, and registered ↵Adam Frisby2008-04-171-0/+9
accordingly in Scene.