Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * Terrain Module code has been reformatted to comply with guidelines. | Adam Frisby | 2008-04-21 | 1 | -2/+2 |
| | | | | | * Fixed a variety of code quality issues. (Yes, I've found ReSharper.) | ||||
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 1 | -27/+27 |
| | |||||
* | Update svn properties. | Jeff Ames | 2008-03-14 | 1 | -37/+37 |
| | |||||
* | * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵ | Adam Frisby | 2008-03-14 | 1 | -0/+37 |
flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files. |