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My fork of OpenSim for IG and MG, called SledjChisl.
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2009-02-02
[previous VectorRender patch was from: Robert Smart
Dr Scofield
1
-1
/
+1
2009-02-02
[patching previous patch and also taking the chance of fixing the
Dr Scofield
1
-2
/
+2
2009-02-02
Merge branch 'vector' into OpenSimulator.org
Dr Scofield
1
-22
/
+141
2009-01-21
* More friendly OpenJpeg error handling.
Teravus Ovares
1
-1
/
+11
2008-12-30
Update svn properties, minor formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-12-19
let you specify a hex number as the color in the vector rendering
Sean Dague
1
-1
/
+11
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-7
/
+6
2008-06-18
revert 5134. Changing these bitmaps to 24bit just breaks things, and they ne...
Sean Dague
1
-1
/
+1
2008-06-18
make neb happy. I found where we initialized the dynamic textures to
Sean Dague
1
-1
/
+1
2008-06-18
change the default drawing font from Times -> Arial, as
Sean Dague
1
-4
/
+12
2008-05-16
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-01
* Rolled back a few changes.
Adam Frisby
1
-3
/
+7
2008-05-01
* Spring cleaning on Region.Environment.
Adam Frisby
1
-7
/
+3
2008-05-01
Update svn properties. Minor formatting cleanup.
Jeff Ames
1
-368
/
+368
2008-04-30
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
1
-62
/
+70
2008-04-30
* Refactored Environment/Modules directory - modules now reside in their own ...
Adam Frisby
1
-0
/
+361