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2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-515/+0
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
2009-02-02[previous VectorRender patch was from: Robert SmartDr Scofield1-1/+1
2009-02-02[patching previous patch and also taking the chance of fixing theDr Scofield1-2/+2
2009-02-02Merge branch 'vector' into OpenSimulator.orgDr Scofield1-22/+141
2009-01-21* More friendly OpenJpeg error handling.Teravus Ovares1-1/+11
2008-12-30Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-12-19let you specify a hex number as the color in the vector renderingSean Dague1-1/+11
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-7/+6
2008-06-18revert 5134. Changing these bitmaps to 24bit just breaks things, and they ne...Sean Dague1-1/+1
2008-06-18make neb happy. I found where we initialized the dynamic textures toSean Dague1-1/+1
2008-06-18change the default drawing font from Times -> Arial, asSean Dague1-4/+12
2008-05-16Formatting cleanup.Jeff Ames1-1/+1
2008-05-01* Rolled back a few changes.Adam Frisby1-3/+7
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-7/+3
2008-05-01Update svn properties. Minor formatting cleanup.Jeff Ames1-368/+368
2008-04-30* Cruft removal step #1. Cleaning Modules directory.Adam Frisby1-62/+70
2008-04-30* Refactored Environment/Modules directory - modules now reside in their own ...Adam Frisby1-0/+361