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path: root/OpenSim/Region/Environment/Modules/ExportSerialiser/SerialiseObjects.cs (follow)
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-123/+0
| | | | | | | | directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
* * Various refactorings.Adam Frisby2008-04-211-13/+35
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* * Formatted ExportSerialiserModule and SvnBackupModuleAdam Frisby2008-04-211-17/+24
| | | | | * Added a form of GZip compression support to object.xml files produced by exportserialiser. Will look towards standard GZip support. File compression seems to be highly worthwhile reducing a 1.5mb sim state to 62kb.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+4
| | | | (this took a while to run).
* * Written a improved self-contained version of the XML Object Serialiser for ↵Adam Frisby2008-04-211-1/+47
| | | | | | | | the ExportSerialisationModule. * This now outputs properly indented XML, that is sorted before construction. This produces a file which proper .diffs can be generated from - the end result being smaller more compact revisions when saving to SVN. * Files are a little heavy still however, compression looks like a good method for packing sim-states for transport outside of SVN. Zip seems to be a good candidate and is on the TODO.
* Update svn properties. Add copyright info to some source files.Jeff Ames2008-04-171-1/+28
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* Update svn properties.Jeff Ames2008-04-151-20/+20
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* * Added support for serialising objects to ExportSerialisationModule via ↵Adam Frisby2008-04-151-0/+20
SerialiseObjects.cs * Cleaned up using tags on SerialiseTerrain.cs * Minor tweaks to ExportSerialisationModule.cs