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path: root/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs (follow)
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* make dynamic textures temporary to try to stop filling up theSean Dague2008-02-141-1/+1
* * AssetServerBase: _ProcessRequest is now called GetAssetlbsa712007-12-271-1/+1
* Added support for OpenSim application plugins (as requested by Adam), which u...MW2007-11-041-1/+1
* * Optimized usingslbsa712007-10-301-3/+3
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-2/+1
* changes to pass nini config object to the modules that getSean Dague2007-10-191-190/+191
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-2/+2
* Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...MW2007-10-151-3/+8
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-1/+29
* * Gave ModuleLoader some good lovin'lbsa712007-10-101-156/+156
* getting all our line endings consistant againSean Dague2007-10-051-156/+156
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-241-140/+140
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-29/+27
* fixing me some line endingsSean Dague2007-09-171-159/+159
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-081-1/+0
* Added "Local" and "Temporary" Fields to the AssetBase class.MW2007-09-051-1/+1
* Added partial help info when calling "help" command with a region set.MW2007-09-041-2/+26
* Some work on Module loading/management.MW2007-09-041-0/+136