Commit message (Collapse) | Author | Age | Files | Lines | |
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* | refactored ChatModule a bit. | Jeff Ames | 2007-12-10 | 1 | -88/+46 |
| | | | | | misc cleanup and code convention fixes. | ||||
* | removed old debugging code from IM and chat modules | Jeff Ames | 2007-12-09 | 1 | -4/+0 |
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* | Updates to LibSL revision 1498. Thanks Johan! | Adam Johnson | 2007-12-07 | 1 | -1/+1 |
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* | removed some duplicate hard-coded port numbers. changed ports to uint. | Jeff Ames | 2007-12-06 | 1 | -3/+3 |
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* | keeping opensim safe for children -- made some namespace references less ↵ | Jeff Ames | 2007-12-04 | 1 | -4/+2 |
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* | * Fixed a whole bunch of console messages. | Adam Frisby | 2007-12-04 | 1 | -1/+1 |
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* | * Did some initial work for prim crossing. Just glue so far. | Teravus Ovares | 2007-11-21 | 1 | -1/+1 |
| | | | | | * Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets. | ||||
* | cleaned up some mono compiler warnings | Jeff Ames | 2007-11-18 | 1 | -2/+2 |
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* | enable typing animation for chat, maybe | Jeff Ames | 2007-11-12 | 1 | -53/+71 |
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* | Fixing null pointer exception from Mathias Soeken: | Dalien Talbot | 2007-11-11 | 1 | -2/+2 |
| | | | | | | | | | e.Scene is copied to locale variable scene and replaced when it is null, but in the LLVector3 constructor in the next line, e.Scene is used, so it can be null. | ||||
* | Started to cleanup/close down childagent connections when a user teleports. ↵ | MW | 2007-11-05 | 1 | -48/+51 |
| | | | | | | | As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule. | ||||
* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 1 | -1/+1 |
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* | Step one on the long march towards grid based inventory. Introduction of an ↵ | Tleiades Hax | 2007-10-30 | 1 | -1/+1 |
| | | | | InevntoryServer | ||||
* | * Optimized usings | lbsa71 | 2007-10-30 | 1 | -115/+151 |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | ||||
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 2007-10-29 | 1 | -1/+1 |
| | | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | ||||
* | * Added prototypical AvatarFactory module interface to load avatar parameters | lbsa71 | 2007-10-26 | 1 | -0/+2 |
| | | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to | ||||
* | remove debug line | Sean Dague | 2007-10-23 | 1 | -1/+1 |
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* | after a small misunderstanding with the match group numbers | Sean Dague | 2007-10-22 | 1 | -5/+8 |
| | | | | | | | IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands | ||||
* | my confusion on matches vs. groups in regex. This should work a bit better | Sean Dague | 2007-10-22 | 1 | -5/+5 |
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* | make for nicer IRC messages. No promiss that this works yet, but | Sean Dague | 2007-10-22 | 1 | -4/+25 |
| | | | | | | it is a first attempt. Will tune shortly. | ||||
* | make IRC uglier for a while to get a better handle on writing a parser for ↵ | Sean Dague | 2007-10-22 | 1 | -1/+1 |
| | | | | the messages | ||||
* | nice catch by chi11ken that I was setting the wrong property | Sean Dague | 2007-10-22 | 1 | -6/+6 |
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* | revert r2162 as it completely clobbered all the work on | Sean Dague | 2007-10-22 | 1 | -167/+214 |
| | | | | | | | the ChatModule by MW and myself. Couldn't find Adam online after that rev went in. | ||||
* | * Major ass commit. | Adam Frisby | 2007-10-22 | 1 | -214/+167 |
| | | | | | | | * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation | ||||
* | attempt to fix the muliple repeat problem (that sdague is getting) in the ↵ | MW | 2007-10-22 | 1 | -5/+8 |
| | | | | IRC chat bridge code. | ||||
* | update so that distances aren't required in the config file | Sean Dague | 2007-10-22 | 1 | -4/+7 |
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* | pull the IRC portions into their own class. There is still | Sean Dague | 2007-10-22 | 1 | -165/+206 |
| | | | | | | | | something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though. | ||||
* | fix line ending mixing. Probably should put some | Sean Dague | 2007-10-21 | 1 | -124/+124 |
| | | | | | | | wiki descriptions up on line endings so we don't keep ending up in this place. | ||||
* | * Fixed an issue whereby avatar chat distances were being calculated against ↵ | Adam Frisby | 2007-10-20 | 1 | -5/+7 |
| | | | | | | | the region corner due to a zero vector. * Bonus Commit: Fixed the Raster class in libTerrain. | ||||
* | * IRC ChatModule extension should now be more stable. | Adam Frisby | 2007-10-19 | 1 | -5/+16 |
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* | * Whisper, Say and Shout distances are now configurable (what the hell!) | Adam Frisby | 2007-10-19 | 1 | -4/+12 |
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* | * Cross-border region chat should now work as long as both regions are part ↵ | Adam Frisby | 2007-10-19 | 1 | -59/+59 |
| | | | | of the same simulator. | ||||
* | * ChatModule is now shared between all scenes. (May be buggy.) | Adam Frisby | 2007-10-19 | 1 | -18/+24 |
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* | * Major structural change: Begun converting Events to use (caller, args) ↵ | Adam Frisby | 2007-10-19 | 1 | -17/+59 |
| | | | | | | | | syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat. | ||||
* | enable IRC bridge via runtime configuration | Sean Dague | 2007-10-19 | 1 | -36/+49 |
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* | changes to pass nini config object to the modules that get | Sean Dague | 2007-10-19 | 1 | -242/+243 |
| | | | | | | loaded so that they may read out any bits they are interested in | ||||
* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 1 | -1/+29 |
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* | * Gave ModuleLoader some good lovin' | lbsa71 | 2007-10-10 | 1 | -213/+213 |
| | | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files | ||||
* | getting all our line endings consistant again | Sean Dague | 2007-10-05 | 1 | -213/+213 |
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* | Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵ | lbsa71 | 2007-09-27 | 1 | -2/+2 |
| | | | | Tleiades patch 444 and 445. | ||||
* | * Tleiades grid mode inventory (#444) - thanx Tleiades! | lbsa71 | 2007-09-27 | 1 | -2/+2 |
| | | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423) | ||||
* | * There. I think this concludes todays work on moving stuff to Broadcast() | lbsa71 | 2007-09-21 | 1 | -2/+2 |
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* | * Continuing refactoring of presence | lbsa71 | 2007-09-21 | 1 | -6/+6 |
| | | | | | | | | * Deleted stub ScenePresence.Body.cs * Added stub Region classes The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence. | ||||
* | * even more renaming and refactoring; the cleaning woman is on call. | lbsa71 | 2007-09-20 | 1 | -6/+6 |
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* | Rev 1971 : The Lbsa71 vintage commit | lbsa71 | 2007-09-20 | 1 | -2/+2 |
| | | | | | * Refactored to prepare for some serious restructuring | ||||
* | * Added TryGetAvatar to SceneManager | lbsa71 | 2007-09-20 | 1 | -201/+201 |
| | | | | | * Refactored some names for clarity | ||||
* | * Modernized ScriptManager to new interface-based module calls. | lbsa71 | 2007-09-19 | 1 | -26/+24 |
| | | | | | * 'remove redundant this qualifier' ftw | ||||
* | fixing me some line endings | Sean Dague | 2007-09-17 | 1 | -216/+216 |
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* | * Wired up chat so that channel goes into OnChatFromViewer. However: | lbsa71 | 2007-09-14 | 1 | -46/+60 |
| | | | | | | | * There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients. * We do not currently support objects listening, so there's really no way of actually using this feature. So; somebody please wire chat all the way to the scripts. | ||||
* | Cut down on the number of compile warnings. Now down to 5: 4 are related to ↵ | MW | 2007-09-08 | 1 | -7/+10 |
| | | | | unused events on IClientAPI and 1 is a unused variable in LSL_BuiltIn_Commands (which I'll leave to Tedd, as he will know if it will be used in the future or not). |