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authorlbsa712007-10-26 14:08:36 +0000
committerlbsa712007-10-26 14:08:36 +0000
commit070047ce1bc74cceebd5e817a0e042a7390c5f24 (patch)
tree074326d9e948655f5b2c0c378d601d611e1d4f4d /OpenSim/Region/Environment/Modules/ChatModule.cs
parentRegion ground texture was not marked as temporary, when being created, and as... (diff)
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* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index 2fe308d..c2611d0 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -126,7 +126,9 @@ namespace OpenSim.Region.Environment.Modules
126 LLUUID fromAgentID = LLUUID.Zero; 126 LLUUID fromAgentID = LLUUID.Zero;
127 127
128 if (e.Sender != null) 128 if (e.Sender != null)
129 {
129 avatar = scene.GetScenePresence(e.Sender.AgentId); 130 avatar = scene.GetScenePresence(e.Sender.AgentId);
131 }
130 132
131 if (avatar != null) 133 if (avatar != null)
132 { 134 {