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path: root/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs (follow)
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* starting phase 2 of the OpenSim.Region.Environment commit: relocatingDr Scofield2009-02-091-288/+0
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-3/+2
* Some refactoring from about a week ago that I forgot to commit, of AssetTrans...MW2008-11-241-39/+180
* * Implements terrain raw upload. You can now upload your .raw terrain files ...Teravus Ovares2008-11-141-1/+8
* * refactor: split out AgentAssetTransactionsManagerJustin Clarke Casey2008-09-261-192/+0
* * Implment task inventory item asset update for the old non CAPS transaction ...Justin Clarke Casey2008-09-261-15/+38
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-12/+12
* Change to no longer check funds on temp texture uploads.Melanie Thielker2008-08-231-2/+3
* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-231-0/+1
* Patch #9171Melanie Thielker2008-08-231-1/+18
* Formatting cleanup.Jeff Ames2008-05-161-3/+3
* * Rolled back a few changes.Adam Frisby2008-05-011-4/+9
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-9/+4
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-290/+290
* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-25/+30
* * Refactored Environment/Modules directory - modules now reside in their own ...Adam Frisby2008-04-301-0/+286