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path: root/OpenSim/Region/Environment/Interfaces/ISoundModule.cs (follow)
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-41/+0
* * refactor: Replace part of SceneObjectPart with the identical sound playing ...Justin Clarke Casey2008-12-231-1/+3
* * refactor: move sound trigger from scene into sepearate SoundModuleJustin Clarke Casey2008-12-191-0/+39