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path: root/OpenSim/Region/Environment/Interfaces/IEntityInventory.cs (follow)
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-208/+0
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* * Make a step on removing direct access to TaskInventoryDictionary from ↵Justin Clarke Casey2008-11-251-21/+6
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* * Remove direct access to Inventory.SerialJustin Clarke Casey2008-11-251-5/+5
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* * refactor: Establish an IEntityInventory interface for ↵Justin Clarke Casey2008-11-251-0/+223
SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object