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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
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*
Some code cleanup for console command alert.
Marck
2010-08-20
1
-9
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+43
*
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Unit test breakage fix.
Diva Canto
2010-08-20
1
-3
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+3
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*
* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() t...
John Hurliman
2010-08-17
1
-1
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+1
*
Attempt at sending TeleportProgress, but it doesn't seem to be doing anything...
Diva Canto
2010-08-16
1
-0
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+3
*
Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...
Diva Canto
2010-08-16
2
-9
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+4
*
Better comment (related to previous commit)
Diva Canto
2010-08-15
1
-1
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+1
*
Addresses mantis #4929. Agent was being logged off the grid too soon -- thing...
Diva Canto
2010-08-15
2
-6
/
+23
*
In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from li...
Justin Clark-Casey (justincc)
2010-08-14
1
-6
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+4
*
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-13
10
-63
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+62
*
refactor: move binary statistics logging from scene into separate region module
Justin Clark-Casey (justincc)
2010-08-13
1
-0
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+169
*
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
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+167
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2010-08-13
1
-3
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+3
*
Establish new Objects/BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-0
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+98
*
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
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+8
*
refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...
Justin Clark-Casey (justincc)
2010-08-13
1
-7
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+8
*
refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
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+15
*
refactor: Use SOP.Flags rather than SOP.ObjectFlags
Justin Clark-Casey (justincc)
2010-08-13
1
-2
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+2
*
This file wants to be committed
Diva Canto
2010-08-10
1
-37
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+37
*
Tests for distance-sorted fallback regions.
Marck
2010-08-08
1
-7
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+57
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-08-07
3
-1
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+11
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*
Added Check4096 config var under [GridService], at the request of many. Chang...
Diva Canto
2010-08-06
2
-7
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+7
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*
Allow creation of link regions if there is an existing region within a 4096 r...
Marck
2010-08-06
2
-0
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+10
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*
Remove old test classes that don't actually test anything not done elsewhere
Justin Clark-Casey (justincc)
2010-08-07
1
-1
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+1
*
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Correct display of landmark about info. Also correct region maturity rating
Melanie Thielker
2010-08-07
4
-6
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+14
*
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Change the (hackish) constant to match the changed enum for attachs
Melanie Thielker
2010-08-07
1
-2
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+2
*
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Make the landmark properties work again
Melanie Thielker
2010-08-07
1
-1
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+1
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/
*
Merge branch 'moap'
Justin Clark-Casey (justincc)
2010-08-06
2
-2
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+683
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\
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*
Simplify serialized version string. Change element capitalization for consis...
Justin Clark-Casey (justincc)
2010-08-03
1
-31
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+45
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*
get rid of PrimitiveBaseShape.MediaRaw staging post
Justin Clark-Casey (justincc)
2010-08-03
1
-34
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+0
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*
remove duplicated serialization code
Justin Clark-Casey (justincc)
2010-08-03
1
-55
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+3
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*
serialize media textures to inventory with a largely osd representation rathe...
Justin Clark-Casey (justincc)
2010-08-03
1
-4
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+4
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*
add userExposed parameter to part copy event
Justin Clark-Casey (justincc)
2010-07-28
1
-1
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+1
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*
relocate moap specific cloning code to MoapModule
Justin Clark-Casey (justincc)
2010-07-28
1
-0
/
+20
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*
Fix problem where changes to media textures for prims duplicated by shify cop...
Justin Clark-Casey (justincc)
2010-07-28
2
-15
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+15
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*
comment out verbose debug logging
Justin Clark-Casey (justincc)
2010-07-27
1
-34
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+36
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*
make MoapModule ignore possible future media texture data that it can't handle
Justin Clark-Casey (justincc)
2010-07-27
1
-2
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+4
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*
Make MoapModule ignore non-sl media texture data
Justin Clark-Casey (justincc)
2010-07-27
1
-2
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+10
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*
provide config option for media on a prim
Justin Clark-Casey (justincc)
2010-07-26
2
-4
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+21
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*
relocate serialization code from SQLiteRegionData to MoapModule using load an...
Justin Clark-Casey (justincc)
2010-07-26
1
-2
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+68
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*
Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...
Justin Clark-Casey (justincc)
2010-07-26
1
-2
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+9
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*
Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...
Justin Clark-Casey (justincc)
2010-07-26
1
-6
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+13
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*
also add avatar id to an updated media url - not just new ones
Justin Clark-Casey (justincc)
2010-07-26
1
-1
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+1
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*
Properly set TextureEntry.MediaFlags when a media texture is set
Justin Clark-Casey (justincc)
2010-07-26
1
-3
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+43
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*
start adding user ids to the media urls
Justin Clark-Casey (justincc)
2010-07-26
1
-12
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+16
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*
Handle checking of line starting "*" wildcard for whitelist patterns
Justin Clark-Casey (justincc)
2010-07-26
1
-8
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+22
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*
refactor: simplify current whitelist url checking by using System.Uri
Justin Clark-Casey (justincc)
2010-07-26
1
-7
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+8
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*
Implement * end wildcard for whitelist urls
Justin Clark-Casey (justincc)
2010-07-26
1
-1
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+5
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*
properly expose prim media LSL functions to scripts
Justin Clark-Casey (justincc)
2010-07-26
1
-1
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+1
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*
fix previous media interact serverside checking. perform very basic serversi...
Justin Clark-Casey (justincc)
2010-07-26
2
-10
/
+91
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*
implement code to deregister users on DeregisterCaps
Justin Clark-Casey (justincc)
2010-07-26
1
-3
/
+34
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