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| * Some code cleanup for console command alert.Marck2010-08-201-9/+43
* | Unit test breakage fix.Diva Canto2010-08-201-3/+3
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* * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() t...John Hurliman2010-08-171-1/+1
* Attempt at sending TeleportProgress, but it doesn't seem to be doing anything...Diva Canto2010-08-161-0/+3
* Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...Diva Canto2010-08-162-9/+4
* Better comment (related to previous commit)Diva Canto2010-08-151-1/+1
* Addresses mantis #4929. Agent was being logged off the grid too soon -- thing...Diva Canto2010-08-152-6/+23
* In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from li...Justin Clark-Casey (justincc)2010-08-141-6/+4
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-1310-63/+62
* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-131-0/+169
* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-131-2/+167
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-3/+3
* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-131-0/+98
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-1/+8
* refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)2010-08-131-7/+8
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+15
* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-131-2/+2
* This file wants to be committedDiva Canto2010-08-101-37/+37
* Tests for distance-sorted fallback regions.Marck2010-08-081-7/+57
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-073-1/+11
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| * Added Check4096 config var under [GridService], at the request of many. Chang...Diva Canto2010-08-062-7/+7
| * Allow creation of link regions if there is an existing region within a 4096 r...Marck2010-08-062-0/+10
| * Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-071-1/+1
* | Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker2010-08-074-6/+14
* | Change the (hackish) constant to match the changed enum for attachsMelanie Thielker2010-08-071-2/+2
* | Make the landmark properties work againMelanie Thielker2010-08-071-1/+1
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* Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-062-2/+683
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| * Simplify serialized version string. Change element capitalization for consis...Justin Clark-Casey (justincc)2010-08-031-31/+45
| * get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)2010-08-031-34/+0
| * remove duplicated serialization codeJustin Clark-Casey (justincc)2010-08-031-55/+3
| * serialize media textures to inventory with a largely osd representation rathe...Justin Clark-Casey (justincc)2010-08-031-4/+4
| * add userExposed parameter to part copy eventJustin Clark-Casey (justincc)2010-07-281-1/+1
| * relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-281-0/+20
| * Fix problem where changes to media textures for prims duplicated by shify cop...Justin Clark-Casey (justincc)2010-07-282-15/+15
| * comment out verbose debug loggingJustin Clark-Casey (justincc)2010-07-271-34/+36
| * make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)2010-07-271-2/+4
| * Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)2010-07-271-2/+10
| * provide config option for media on a primJustin Clark-Casey (justincc)2010-07-262-4/+21
| * relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)2010-07-261-2/+68
| * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-261-2/+9
| * Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-261-6/+13
| * also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)2010-07-261-1/+1
| * Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)2010-07-261-3/+43
| * start adding user ids to the media urlsJustin Clark-Casey (justincc)2010-07-261-12/+16
| * Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)2010-07-261-8/+22
| * refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)2010-07-261-7/+8
| * Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)2010-07-261-1/+5
| * properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-261-1/+1
| * fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2010-07-262-10/+91
| * implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)2010-07-261-3/+34