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authorJustin Clark-Casey (justincc)2010-07-15 00:15:23 +0100
committerJustin Clark-Casey (justincc)2010-07-26 23:34:21 +0100
commitdce7307aa20f49276139708077e329835829d8c2 (patch)
tree38b49ebfcd9b0d03718825bacb4d12bd0dc3b855 /OpenSim/Region/CoreModules
parentfix bug where prim persistence would fail if media had never been set (diff)
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properly expose prim media LSL functions to scripts
scripts using these functions should now compile but I don't know how well the methods themselves work yet llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
index 3c546c4..4bbac6e 100644
--- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
+++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
186 CheckFaceParam(part, face); 186 CheckFaceParam(part, face);
187 187
188 if (null == part.Shape.Media) 188 if (null == part.Shape.Media)
189 part.Shape.Media = new List<MediaEntry>(part.GetNumberOfSides()); 189 part.Shape.Media = new List<MediaEntry>(new MediaEntry[part.GetNumberOfSides()]);
190 190
191 part.Shape.Media[face] = me; 191 part.Shape.Media[face] = me;
192 UpdateMediaUrl(part); 192 UpdateMediaUrl(part);