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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr...
Justin Clark-Casey (justincc)
2011-11-15
2
-15
/
+13
*
refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better...
Justin Clark-Casey (justincc)
2011-11-15
1
-5
/
+5
*
For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
2011-11-15
2
-7
/
+28
*
refactor: Don't create a new UUID for passing uuids to client - UUIDs are str...
Justin Clark-Casey (justincc)
2011-11-15
1
-4
/
+6
*
Add test for removing a friendship.
Justin Clark-Casey (justincc)
2011-11-14
2
-11
/
+31
*
Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
2011-11-14
2
-4
/
+5
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-14
4
-11
/
+2
*
Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
2011-11-14
2
-6
/
+30
*
Add very simple FriendsModuleTests.TestNoFriends()
Justin Clark-Casey (justincc)
2011-11-14
2
-1
/
+81
*
If a friends identifier which is too short is given to HGFriendsModule.GetOnl...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
/
+8
*
Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
/
+2
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
2
-2
/
+2
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
4
-6
/
+6
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
10
-65
/
+44
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-03
3
-22
/
+36
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-02
4
-13
/
+30
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*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-02
3
-12
/
+29
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*
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-1
/
+1
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*
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Port the Avination offline messaging system to Core
Melanie
2011-11-02
2
-21
/
+35
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/
*
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Change default say distance to 20m from 30m, the same as on the big grid. Th...
Justin Clark-Casey (justincc)
2011-11-02
2
-2
/
+2
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*
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Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...
Justin Clark-Casey (justincc)
2011-11-02
2
-5
/
+8
*
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Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-7
/
+21
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/
*
Adding green dots to map response should be for root agents only
Dan Lake
2011-10-31
1
-1
/
+1
*
set grp.RootPart.GroupPosition for code consistency (and readability) rather ...
Justin Clark-Casey (justincc)
2011-10-28
1
-2
/
+2
*
Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2011-10-27
2
-68
/
+41
*
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-6
/
+4
*
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
8
-36
/
+17
*
Comment out inventory folder bulk update code on InventoryAccepted message in...
Justin Clark-Casey (justincc)
2011-10-27
1
-12
/
+18
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
19
-3
/
+19
*
Add optional getauthinfo and setauthinfo authentication service calls.
Justin Clark-Casey (justincc)
2011-10-24
1
-1
/
+10
*
Fix missing Busy-Mode Response
Pixel Tomsen
2011-10-22
1
-0
/
+1
*
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...
Justin Clark-Casey (justincc)
2011-10-22
1
-4
/
+4
*
Change wording on asset requests.
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+2
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
2
-268
/
+268
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
2
-328
/
+300
*
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-1
/
+1
*
factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-4
/
+1
*
Start recording object updates per second statistic (analogue of agent update...
Justin Clark-Casey (justincc)
2011-10-11
1
-0
/
+8
*
meaningless change to goose panda
Justin Clark-Casey (justincc)
2011-10-11
1
-0
/
+1
*
Allow monitoring of stats by region name
Justin Clark-Casey (justincc)
2011-10-10
1
-0
/
+3
*
Add other region stats (total frame time, physics fps, etc.) currently missin...
Justin Clark-Casey (justincc)
2011-10-10
15
-20
/
+325
*
Provide a way to turn the MonitorModule on and off
Justin Clark-Casey (justincc)
2011-10-10
1
-15
/
+35
*
remove unused LastAssetID from DynamicTextureUpdaer
Justin Clark-Casey (justincc)
2011-10-10
1
-6
/
+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2011-10-06
1
-1
/
+1
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*
remove the pointless slashes on the end of the (5!) different server stat ret...
Justin Clark-Casey (justincc)
2011-10-07
1
-1
/
+1
*
|
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
-1
/
+1
|
/
*
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
2011-10-06
1
-6
/
+6
*
Removed redundant scene presence lookups in HGMessageTransferModule
Dan Lake
2011-10-05
1
-21
/
+4
*
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
2011-10-04
2
-361
/
+375
*
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
2
-95
/
+73
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