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* relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)2010-07-261-2/+68
* Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-261-2/+9
* Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-261-6/+13
* also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)2010-07-211-1/+1
* Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)2010-07-211-3/+43
* start adding user ids to the media urlsJustin Clark-Casey (justincc)2010-07-211-12/+16
* Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)2010-07-151-8/+22
* refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)2010-07-151-7/+8
* Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)2010-07-151-1/+5
* properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-151-1/+1
* fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2010-07-142-10/+91
* implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)2010-07-141-3/+34
* implement serverside checks for media texture navigation in order to stop nau...Justin Clark-Casey (justincc)2010-07-132-7/+34
* factor out soon to be common media permissions check codeJustin Clark-Casey (justincc)2010-07-131-4/+9
* implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-132-22/+108
* discard an object media update message if it tries to set more media textures...Justin Clark-Casey (justincc)2010-07-131-0/+8
* Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-121-0/+5
* implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-121-0/+5
* fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)2010-07-121-1/+2
* fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-121-0/+7
* factor out common code for updating the media urlJustin Clark-Casey (justincc)2010-07-121-41/+27
* factor out common face parameter checking codeJustin Clark-Casey (justincc)2010-07-121-35/+21
* implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-121-8/+46
* Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-121-2/+17
* handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)2010-07-011-14/+55
* send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)2010-07-011-6/+2
* start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-011-6/+24
* replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)2010-07-011-60/+31
* start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-011-3/+60
* have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)2010-07-011-2/+14
* do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-011-6/+89
* Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)2010-06-301-5/+53
* add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)2010-06-301-0/+56
* minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)2010-06-301-2/+2
* Remove the override from DeletToInventory in HGInventoryAccessModule. This ma...Diva Canto2010-06-291-1/+2
* Revert "don't report the null uuid as a missing asset on saving oars/iars"Justin Clark-Casey (justincc)2010-06-291-5/+3
* Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG xinventor...Diva Canto2010-06-291-1/+1
* Bug fix in HG standalone: wrong handler in the in module. Fixed a few broken ...Diva Canto2010-06-292-12/+3
* One more bug fix in FriendsModule: GrantRights. One of the caches was not bei...Diva Canto2010-06-281-0/+7
* Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker2010-06-281-1/+1
* don't report the null uuid as a missing asset on saving oars/iarsJustin Clark-Casey (justincc)2010-06-251-3/+5
* Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker2010-06-221-0/+12
* Bug fix: wrong name of requester in local friendship offer.Diva Canto2010-06-191-1/+4
* Fix problem where iar load would duplicate huge number of foldersJustin Clark-Casey (justincc)2010-06-182-29/+52
* change TestPartExistingIarPath() to check appropriate folder creationJustin Clark-Casey (justincc)2010-06-182-32/+45
* in IAR utils, return all folders that match a particular path rather than jus...Justin Clark-Casey (justincc)2010-06-184-27/+36
* Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ...Diva Canto2010-06-138-31/+37
* Added checks for failed UpdateAgent calls.Diva Canto2010-06-121-17/+29
* * Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto2010-06-121-1/+1
* Make local teleports send CHANGED_TELEPORTMelanie Thielker2010-06-121-0/+3