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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre...
Justin Clark-Casey (justincc)
2011-11-19
1
-1
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+0
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minor: Make HelloNeighbour messages more informative
Justin Clark-Casey (justincc)
2011-11-19
1
-5
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+10
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For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
-1
/
+0
*
Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
-18
/
+32
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Comment out the vebose logging on HGFriendsModule.
Justin Clark-Casey (justincc)
2011-11-16
1
-12
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+11
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Fix the build break
Justin Clark-Casey (justincc)
2011-11-16
1
-1
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+1
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Look up a homeURL only when it's not null, in addition to not being string.Empty
Justin Clark-Casey (justincc)
2011-11-16
1
-1
/
+1
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Enable log message to tell us what type of url is being requested from a user...
Justin Clark-Casey (justincc)
2011-11-15
1
-3
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+3
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Make tracked per scene thread names conform to the majorirty format.
Justin Clark-Casey (justincc)
2011-11-15
1
-3
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+6
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fix build break on UserManagementModule.
Justin Clark-Casey (justincc)
2011-11-15
1
-7
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+8
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Do proper locking of UserManagementModule.m_UserCache when getting.
Justin Clark-Casey (justincc)
2011-11-15
1
-29
/
+57
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temporarily increasing logging in HGFriendsModule for debugging
Justin Clark-Casey (justincc)
2011-11-15
1
-1
/
+24
*
Add comments about trying to avoid synchronous work off the EventManager.OnMa...
Justin Clark-Casey (justincc)
2011-11-15
1
-1
/
+4
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remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...
Justin Clark-Casey (justincc)
2011-11-15
1
-1
/
+0
*
Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr...
Justin Clark-Casey (justincc)
2011-11-15
2
-15
/
+13
*
refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better...
Justin Clark-Casey (justincc)
2011-11-15
1
-5
/
+5
*
For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
2011-11-15
2
-7
/
+28
*
refactor: Don't create a new UUID for passing uuids to client - UUIDs are str...
Justin Clark-Casey (justincc)
2011-11-15
1
-4
/
+6
*
Add test for removing a friendship.
Justin Clark-Casey (justincc)
2011-11-14
2
-11
/
+31
*
Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
2011-11-14
2
-4
/
+5
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-14
4
-11
/
+2
*
Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
2011-11-14
2
-6
/
+30
*
Add very simple FriendsModuleTests.TestNoFriends()
Justin Clark-Casey (justincc)
2011-11-14
2
-1
/
+81
*
If a friends identifier which is too short is given to HGFriendsModule.GetOnl...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
/
+8
*
Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
/
+2
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
2
-2
/
+2
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
4
-6
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+6
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
10
-65
/
+44
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-03
3
-22
/
+36
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-02
4
-13
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+30
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*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-02
3
-12
/
+29
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*
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-1
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+1
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*
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Port the Avination offline messaging system to Core
Melanie
2011-11-02
2
-21
/
+35
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/
*
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Change default say distance to 20m from 30m, the same as on the big grid. Th...
Justin Clark-Casey (justincc)
2011-11-02
2
-2
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+2
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*
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Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...
Justin Clark-Casey (justincc)
2011-11-02
2
-5
/
+8
*
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Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-7
/
+21
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/
*
Adding green dots to map response should be for root agents only
Dan Lake
2011-10-31
1
-1
/
+1
*
set grp.RootPart.GroupPosition for code consistency (and readability) rather ...
Justin Clark-Casey (justincc)
2011-10-28
1
-2
/
+2
*
Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2011-10-27
2
-68
/
+41
*
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-6
/
+4
*
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
8
-36
/
+17
*
Comment out inventory folder bulk update code on InventoryAccepted message in...
Justin Clark-Casey (justincc)
2011-10-27
1
-12
/
+18
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
19
-3
/
+19
*
Add optional getauthinfo and setauthinfo authentication service calls.
Justin Clark-Casey (justincc)
2011-10-24
1
-1
/
+10
*
Fix missing Busy-Mode Response
Pixel Tomsen
2011-10-22
1
-0
/
+1
*
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...
Justin Clark-Casey (justincc)
2011-10-22
1
-4
/
+4
*
Change wording on asset requests.
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+2
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
2
-268
/
+268
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
2
-328
/
+300
*
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-1
/
+1
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