Commit message (Collapse) | Author | Age | Files | Lines | |
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* | bugg | UbitUmarov | 2014-08-07 | 1 | -28/+26 |
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* | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 1 | -81/+198 |
| | | | | only, reduced number of accesses to it. TESTING | ||||
* | apply objectSlamSale to all roots of coalescence objects. replace the | UbitUmarov | 2014-08-05 | 1 | -7/+7 |
| | | | | single object condition for renaming | ||||
* | dont mess with names and descriptions on coalescence objects. Inventory | UbitUmarov | 2014-08-05 | 1 | -1/+4 |
| | | | | name can change for inventory purposes only. | ||||
* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-05 | 1 | -13/+17 |
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| * | Stop deleting objects that have status DIE_AT_EDGE set when they cross regions. | Melanie Thielker | 2014-08-03 | 1 | -13/+17 |
| | | | | | | | | This was an OpenSim hack to prevent vehicles from trying to cross. | ||||
* | | local chat gods bug fix | UbitUmarov | 2014-08-04 | 1 | -2/+2 |
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* | | missing currentParcelUUID update | UbitUmarov | 2014-08-03 | 1 | -0/+1 |
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* | | mess update ( hide avatars ) | UbitUmarov | 2014-08-03 | 1 | -8/+12 |
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* | | remove debug msgs at attachments deRez | UbitUmarov | 2014-08-03 | 1 | -7/+1 |
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* | | bugg | UbitUmarov | 2014-08-03 | 1 | -11/+15 |
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* | | dont get script states for NPCs on deRez | UbitUmarov | 2014-08-03 | 1 | -8/+11 |
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* | | replace debug msgs by others | UbitUmarov | 2014-08-03 | 1 | -1/+12 |
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* | | god also read local chat | UbitUmarov | 2014-08-02 | 1 | -1/+6 |
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* | add some filters for NPCs | UbitUmarov | 2014-08-02 | 2 | -0/+7 |
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* | handle change of hide avatars flag. Parcel limits edition still need work | UbitUmarov | 2014-08-01 | 1 | -10/+17 |
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* | remove unnecessary sendparceloverlay | UbitUmarov | 2014-08-01 | 1 | -1/+1 |
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* | filter local chat from avatars or attachment acording to parcel hide ( | UbitUmarov | 2014-08-01 | 1 | -3/+34 |
| | | | | not fully tested) | ||||
* | MESS: changes in MakeRootAgent and CompleteMovement reordering things. | UbitUmarov | 2014-07-31 | 2 | -5/+29 |
| | | | | | | Added sending of land overlay and parcel information. This in order to only send avatar related information after having its position well defined and on the right parcel. THIS MAY STILL BE BAD :) | ||||
* | restrict other avatar sounds to parcel flags ( untested ) | UbitUmarov | 2014-07-30 | 1 | -17/+34 |
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* | changes to parcels code (still more to to) | UbitUmarov | 2014-07-30 | 2 | -77/+134 |
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* | Correct nomenclature for LLSD messages. LL sure suck | Melanie Thielker | 2014-07-29 | 1 | -4/+4 |
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* | Try to plumb the other half | Melanie Thielker | 2014-07-29 | 2 | -0/+16 |
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* | Change some ORs to assignments as they should be | Melanie Thielker | 2014-07-29 | 1 | -5/+5 |
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* | fix the mess about exclusive fields and flags on land overlay | UbitUmarov | 2014-07-29 | 2 | -31/+34 |
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* | change parcel overlay bytes adding LocalSound.. changed others also NEEDS | UbitUmarov | 2014-07-29 | 3 | -30/+66 |
| | | | | checking | ||||
* | dont mess with sound gain on stop | UbitUmarov | 2014-07-27 | 1 | -1/+1 |
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* | change how sounds work. May be bad.. needs testing | UbitUmarov | 2014-07-27 | 1 | -94/+55 |
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* | revert my change of not adding physcis to a failed avatar transfer. This | UbitUmarov | 2014-07-24 | 1 | -3/+0 |
| | | | | may need a better fix later ( doing a stand elsewhere?) | ||||
* | on transfer fail of sited avatars, only do | UbitUmarov | 2014-07-24 | 1 | -2/+2 |
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* | fix line ending | UbitUmarov | 2014-07-24 | 1 | -4/+4 |
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* | if sited avatar cross fails, dont add it to physics and dont mess scripts | UbitUmarov | 2014-07-22 | 1 | -1/+4 |
| | | | | (?) | ||||
* | Remove extremely spammy error message that isn't an actual error - user | Melanie Thielker | 2014-07-20 | 1 | -5/+5 |
| | | | | | ids queried may not exist, since LSL can use this as well, with arbitrary ids | ||||
* | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-07-20 | 1 | -1/+1 |
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| * | replace old Attachoffset by AttachedPos. Comented out possible merge | UbitUmarov | 2014-07-20 | 1 | -1/+1 |
| | | | | | | | | artifacts | ||||
* | | Fix duplicate attach message being sent to objects picked up from the ground | Melanie Thielker | 2014-07-20 | 1 | -1/+4 |
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* | Fix taking objects | Melanie Thielker | 2014-07-19 | 1 | -1/+1 |
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* | Merge branch 'avination-current' | Melanie Thielker | 2014-07-19 | 1 | -5/+16 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | ||||
| * | Merge branch 'avination-current' into ubitwork | UbitUmarov | 2014-07-16 | 8 | -39/+90 |
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| * \ | Merge branch 'avination-current' into ubitwork | UbitUmarov | 2013-06-08 | 1 | -1/+1 |
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| * | | | try to suspend and resume keyframes on copy to inventory to take copy | UbitUmarov | 2013-06-06 | 1 | -1/+12 |
| | | | | | | | | | | | | | | | | doesn't destroy state | ||||
* | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Melanie Thielker | 2014-06-21 | 84 | -1389/+6355 |
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||||
| * \ \ \ | Merge branch 'master' into careminster | Melanie | 2014-01-28 | 18 | -477/+456 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | ||||
| | * \ \ \ | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-24 | 4 | -320/+362 |
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| | | * | | | | Properly dispose of drawing objects to reduce/stop memory leakage on ↵ | Justin Clark-Casey (justincc) | 2014-01-24 | 4 | -319/+343 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults) | ||||
| | | * | | | | Add "generate map" console command to allow manual regeneration and storage ↵ | Justin Clark-Casey (justincc) | 2014-01-23 | 2 | -1/+19 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of maptiles Primarily for test purposes though could be useful if one prefers to manually update the map tile | ||||
| | * | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-20 | 2 | -4/+6 |
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| | | * | | | | Stop exceptions being generated on agent connection if a telehub object has ↵ | Justin Clark-Casey (justincc) | 2014-01-20 | 2 | -4/+6 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | been deleted or has no spawn points. | ||||
| | * | | | | | Materials module: a) Store materials as assets; b) Finalized it (removed the ↵ | Oren Hurvitz | 2014-01-20 | 6 | -22/+21 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | "Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'. | ||||
| | * | | | | | Remove redundant methods in FlotsamAssetCache | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -10/+0 |
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