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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
Addresses mantis #4929. Agent was being logged off the grid too soon -- thing...
Diva Canto
2010-08-15
2
-6
/
+23
*
In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from li...
Justin Clark-Casey (justincc)
2010-08-14
1
-6
/
+4
*
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-13
10
-63
/
+62
*
refactor: move binary statistics logging from scene into separate region module
Justin Clark-Casey (justincc)
2010-08-13
1
-0
/
+169
*
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+167
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2010-08-13
1
-3
/
+3
*
Establish new Objects/BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-0
/
+98
*
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
/
+8
*
refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...
Justin Clark-Casey (justincc)
2010-08-13
1
-7
/
+8
*
refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+15
*
refactor: Use SOP.Flags rather than SOP.ObjectFlags
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+2
*
This file wants to be committed
Diva Canto
2010-08-10
1
-37
/
+37
*
Tests for distance-sorted fallback regions.
Marck
2010-08-08
1
-7
/
+57
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-08-07
3
-1
/
+11
|
\
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*
Added Check4096 config var under [GridService], at the request of many. Chang...
Diva Canto
2010-08-06
2
-7
/
+7
|
*
Allow creation of link regions if there is an existing region within a 4096 r...
Marck
2010-08-06
2
-0
/
+10
|
*
Remove old test classes that don't actually test anything not done elsewhere
Justin Clark-Casey (justincc)
2010-08-07
1
-1
/
+1
*
|
Correct display of landmark about info. Also correct region maturity rating
Melanie Thielker
2010-08-07
4
-6
/
+14
*
|
Change the (hackish) constant to match the changed enum for attachs
Melanie Thielker
2010-08-07
1
-2
/
+2
*
|
Make the landmark properties work again
Melanie Thielker
2010-08-07
1
-1
/
+1
|
/
*
Merge branch 'moap'
Justin Clark-Casey (justincc)
2010-08-06
2
-2
/
+683
|
\
|
*
Simplify serialized version string. Change element capitalization for consis...
Justin Clark-Casey (justincc)
2010-08-03
1
-31
/
+45
|
*
get rid of PrimitiveBaseShape.MediaRaw staging post
Justin Clark-Casey (justincc)
2010-08-03
1
-34
/
+0
|
*
remove duplicated serialization code
Justin Clark-Casey (justincc)
2010-08-03
1
-55
/
+3
|
*
serialize media textures to inventory with a largely osd representation rathe...
Justin Clark-Casey (justincc)
2010-08-03
1
-4
/
+4
|
*
add userExposed parameter to part copy event
Justin Clark-Casey (justincc)
2010-07-28
1
-1
/
+1
|
*
relocate moap specific cloning code to MoapModule
Justin Clark-Casey (justincc)
2010-07-28
1
-0
/
+20
|
*
Fix problem where changes to media textures for prims duplicated by shify cop...
Justin Clark-Casey (justincc)
2010-07-28
2
-15
/
+15
|
*
comment out verbose debug logging
Justin Clark-Casey (justincc)
2010-07-27
1
-34
/
+36
|
*
make MoapModule ignore possible future media texture data that it can't handle
Justin Clark-Casey (justincc)
2010-07-27
1
-2
/
+4
|
*
Make MoapModule ignore non-sl media texture data
Justin Clark-Casey (justincc)
2010-07-27
1
-2
/
+10
|
*
provide config option for media on a prim
Justin Clark-Casey (justincc)
2010-07-26
2
-4
/
+21
|
*
relocate serialization code from SQLiteRegionData to MoapModule using load an...
Justin Clark-Casey (justincc)
2010-07-26
1
-2
/
+68
|
*
Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...
Justin Clark-Casey (justincc)
2010-07-26
1
-2
/
+9
|
*
Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...
Justin Clark-Casey (justincc)
2010-07-26
1
-6
/
+13
|
*
also add avatar id to an updated media url - not just new ones
Justin Clark-Casey (justincc)
2010-07-26
1
-1
/
+1
|
*
Properly set TextureEntry.MediaFlags when a media texture is set
Justin Clark-Casey (justincc)
2010-07-26
1
-3
/
+43
|
*
start adding user ids to the media urls
Justin Clark-Casey (justincc)
2010-07-26
1
-12
/
+16
|
*
Handle checking of line starting "*" wildcard for whitelist patterns
Justin Clark-Casey (justincc)
2010-07-26
1
-8
/
+22
|
*
refactor: simplify current whitelist url checking by using System.Uri
Justin Clark-Casey (justincc)
2010-07-26
1
-7
/
+8
|
*
Implement * end wildcard for whitelist urls
Justin Clark-Casey (justincc)
2010-07-26
1
-1
/
+5
|
*
properly expose prim media LSL functions to scripts
Justin Clark-Casey (justincc)
2010-07-26
1
-1
/
+1
|
*
fix previous media interact serverside checking. perform very basic serversi...
Justin Clark-Casey (justincc)
2010-07-26
2
-10
/
+91
|
*
implement code to deregister users on DeregisterCaps
Justin Clark-Casey (justincc)
2010-07-26
1
-3
/
+34
|
*
implement serverside checks for media texture navigation in order to stop nau...
Justin Clark-Casey (justincc)
2010-07-26
2
-7
/
+34
|
*
factor out soon to be common media permissions check code
Justin Clark-Casey (justincc)
2010-07-26
1
-4
/
+9
|
*
implement prim media control permissions serverside in order to stop bad clients
Justin Clark-Casey (justincc)
2010-07-26
2
-22
/
+108
|
*
discard an object media update message if it tries to set more media textures...
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+8
|
*
Fire CHANGED_MEDIA event if a media texture is set or cleared
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+5
|
*
implement llClearPrimMedia()
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+5
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