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* Fix build break.Justin Clark-Casey (justincc)2012-08-031-1/+1
* Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)2012-08-031-4/+4
* Fix the recent windows compile error by putting newFont for case "R" in Vecto...Justin Clark-Casey (justincc)2012-08-031-3/+8
* attempting to fix a build issueSignpostMarv2012-08-031-2/+2
* Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz2012-08-031-5/+11
* Delete old blank SOGSpamTestJustin Clark-Casey (justincc)2012-08-031-37/+0
* Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...Justin Clark-Casey (justincc)2012-08-031-253/+316
* Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)2012-08-021-0/+75
* Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)2012-07-311-3/+6
* When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)2012-07-261-2/+3
* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)2012-07-252-0/+2
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-254-4/+4
* Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-6/+1
* Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)2012-07-241-2/+1
* extend regression TestRezScriptedAttachmentFromInventory() to check actual st...Justin Clark-Casey (justincc)2012-07-241-3/+19
* extend regression TestDetachScriptedAttachementToInventory() to check correct...Justin Clark-Casey (justincc)2012-07-241-3/+25
* Change attachment handling to remove object from the scene first as perMelanie2012-07-231-29/+59
* BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams2012-07-201-1/+1
* Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...Robert Adams2012-07-202-1/+162
* Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
* Comment out OnIncomingInstantMessage and OnInstantMessage handlers in GroupsM...Justin Clark-Casey (justincc)2012-07-191-10/+10
* Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...Justin Clark-Casey (justincc)2012-07-191-5/+5
* Establish EventManager.OnRegionReady event. This will only be triggerred onc...Justin Clark-Casey (justincc)2012-07-181-8/+2
* Pass entire scene object in OnLoginsEnabled event rather than just the region...Justin Clark-Casey (justincc)2012-07-181-11/+2
* Fix regression where llGiveInventory() had stopped asking non-owner receivers...Justin Clark-Casey (justincc)2012-07-172-9/+14
* Restore update of inventory item on derez/logout. This is necessary to updat...Justin Clark-Casey (justincc)2012-07-171-1/+6
* Stop sending the viewer an inventory create message if a known attachment ite...Justin Clark-Casey (justincc)2012-07-171-4/+1
* When generating a Warp3D texture, set the detailTexture[i] variable on resize...Justin Clark-Casey (justincc)2012-07-141-7/+14
* Remove a callstack print out I accidentally left in 2 commits ago in 9ccb578Justin Clark-Casey (justincc)2012-07-131-1/+0
* Rather than instantiating a UTF8 encoding everywhere when we want to supress ...Justin Clark-Casey (justincc)2012-07-131-1/+1
* Don't cache regions data on the other unused LocalGridServiceConnector that t...Justin Clark-Casey (justincc)2012-07-133-17/+25
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...Justin Clark-Casey (justincc)2012-07-112-3/+1
* Allow XEngine StartDelay to be configured in the [XEngine] config section.Justin Clark-Casey (justincc)2012-07-111-1/+2
* Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-112-20/+127
* Add regression TestRezScriptedAttachmentsFromInventory() though this currentl...Justin Clark-Casey (justincc)2012-07-111-1/+26
* When an attachment is detached to inv or derezzed, stop the scripts, update t...Justin Clark-Casey (justincc)2012-07-101-6/+14
* Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-092-1/+40
* Remove duplicate Warp3DImageModule entry in CoreModulePlugin.addin.xmlJustin Clark-Casey (justincc)2012-07-071-1/+0
* minor: Make WORLD MAP category log lines consistentJustin Clark-Casey (justincc)2012-07-071-4/+4
* minor: Remove some wrong comments in attachments regression testsJustin Clark-Casey (justincc)2012-07-061-2/+0
* Add assert to attachment regression tests to check that number of objects in ...Justin Clark-Casey (justincc)2012-07-061-0/+14
* refactor: extract method UpdateUserInventoryWithAttachment() from AttachObjec...Justin Clark-Casey (justincc)2012-07-061-29/+38
* porting console commands from raw2sculpt 3.2SignpostMarv2012-07-051-0/+34
* Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-052-3/+3
* Removing unused handling of incoming create object by userID and itemID only.Justin Clark-Casey (justincc)2012-06-302-26/+1
* Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...Justin Clark-Casey (justincc)2012-06-282-40/+45
* Rather than iterating through all SOGs in the scene looking for the one that ...Justin Clark-Casey (justincc)2012-06-281-24/+17
* Remove code that tried to delete an attachment back to inventory if RezSingle...Justin Clark-Casey (justincc)2012-06-281-6/+1
* Fix issue in InventoryArchiveTestCase where it didn't call down to OpenSimTes...Justin Clark-Casey (justincc)2012-06-271-1/+2
* refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...Justin Clark-Casey (justincc)2012-06-271-0/+50