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* Fix old regression that stopped saving parcel owner data in OARs.Justin Clark-Casey (justincc)2012-08-031-1/+1
* Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz2012-08-031-5/+11
* Delete old blank SOGSpamTestJustin Clark-Casey (justincc)2012-08-031-37/+0
* Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)2012-07-311-3/+6
* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)2012-07-251-0/+1
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-252-2/+2
* Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...Justin Clark-Casey (justincc)2012-07-191-5/+5
* When generating a Warp3D texture, set the detailTexture[i] variable on resize...Justin Clark-Casey (justincc)2012-07-141-7/+14
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...Justin Clark-Casey (justincc)2012-07-112-3/+1
* minor: Make WORLD MAP category log lines consistentJustin Clark-Casey (justincc)2012-07-071-4/+4
* porting console commands from raw2sculpt 3.2SignpostMarv2012-07-051-0/+34
* Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-051-2/+2
* Fix output for help on some object region console commandsJustin Clark-Casey (justincc)2012-06-261-3/+6
* Lower warn logging on not having friends/group module on permissions to debug.Justin Clark-Casey (justincc)2012-06-201-2/+2
* Put all debug console commands into a single Debug section rather than scatte...Justin Clark-Casey (justincc)2012-06-151-1/+1
* Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)2012-06-141-5/+2
* minor: Change log messages on Warp3DImageModule to show they are from this mo...Justin Clark-Casey (justincc)2012-06-061-7/+9
* Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...Justin Clark-Casey (justincc)2012-06-061-0/+0
* Actively dispose of Bitmaps in Warp3D image module and world map module once ...Justin Clark-Casey (justincc)2012-06-063-215/+248
* enabling all corners of a sim to be set in one callSignpostMarv2012-06-061-1/+11
* Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...Justin Clark-Casey (justincc)2012-06-051-2/+0
* Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-252-13/+17
* Comment out accidentally left in log line that was printing out the control f...Justin Clark-Casey (justincc)2012-05-241-3/+3
* minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE...Justin Clark-Casey (justincc)2012-05-231-6/+6
* Add "show scene" command which lists stats for the currently selected console...Justin Clark-Casey (justincc)2012-05-231-0/+155
* Add size of region to OAR control file. Megaregions (sw root OARs when saved...Justin Clark-Casey (justincc)2012-05-191-14/+24
* Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...Justin Clark-Casey (justincc)2012-05-191-1/+1
* Add is_megaregion flag into oar control file. Not currently read - for futur...Justin Clark-Casey (justincc)2012-05-192-41/+74
* minor: Remove redundant EstateOwner != UUID.Zero check in IsAdministrator bec...Justin Clark-Casey (justincc)2012-05-171-8/+6
* Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...Justin Clark-Casey (justincc)2012-05-161-2/+1
* Fix issue where loading OARs could sometimes result in link numbers being reo...Justin Clark-Casey (justincc)2012-05-152-1/+56
* Allow use of regular expressions in "show object name", "show part name" and ...Justin Clark-Casey (justincc)2012-05-151-101/+208
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-143-2/+29
* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-123-29/+2
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-103-2/+29
* Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2012-05-101-0/+1
* Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-073-32/+6
* Better error handling if Load OAR or Save OAR failOren Hurvitz2012-05-073-6/+32
* Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)2012-05-051-1/+0
* Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2012-05-033-24/+34
* Put scene object related console commands into new "Objects" help category ra...Justin Clark-Casey (justincc)2012-04-281-9/+13
* Add flags information (phantom, physics, etc.) to "show object" and "show par...Justin Clark-Casey (justincc)2012-04-271-0/+2
* If a Grid God teleports then include the Godlike teleport flag. This can affe...Oren Hurvitz2012-04-271-9/+22
* Use DotNetZip to compress OARs and IARs.Oren Hurvitz2012-04-271-1/+4
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-274-6/+6
* When creating an OAR, objects where the user is the Creator are always includ...Oren Hurvitz2012-04-261-2/+7
* Changed the Map-related messages from Info to Debug. They're debug messages.Diva Canto2012-04-234-8/+8
* Fix bug where setting phantom on a prim would result in a server log message ...Justin Clark-Casey (justincc)2012-04-221-2/+2
* Improve bitmap disposal to do null checks and not to potentially try disposal...Justin Clark-Casey (justincc)2012-04-201-4/+7
* Always dispose of existing opened bitmap from file in SaveFile(), instead of ...Justin Clark-Casey (justincc)2012-04-201-22/+37