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* * minor: move RegionSettingsSerializer into OpenSim.Framework.SerializationJustin Clarke Casey2009-03-273-257/+2
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* * Apply http://opensimulator.org/mantis/view.php?id=865Justin Clarke Casey2009-03-261-0/+67
| | | | | | | * Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max * Thanks jonc
* * minor: remove load oar logging I accidentally left in a few commits agoJustin Clarke Casey2009-03-241-8/+4
| | | | | | | * reduce noisiness of uuid gatherer * stop bothering to pointless complain about directory tar entries when loading an oar
* * Use memory more efficiently when loading oarsJustin Clarke Casey2009-03-241-11/+19
| | | | | | | * This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded * This should be okay, but please report any new errors
* Thank you, mcortez, for patch to add functionality to the sun module.Melanie Thielker2009-03-201-26/+224
| | | | | | Fixes Mantis #3313
* Rename OpenSim.Framework.Archive to OpenSim.Framework.SerializationMike Mazur2009-03-165-102/+102
| | | | | Update using statements and prebuild.xml. Also trim trailing whitespace.
* Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:Charles Krinke2009-03-151-22/+44
| | | | | | | patch allows wind to be enabled/disabled, and wind strength set, from ini file
* Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker2009-03-132-205/+272
| | | | | | | issues with the sun module. Fixes Mantis #3295
* * Support loading empty folders in an iarJustin Clarke Casey2009-03-132-7/+12
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* * Move SceneObject tests into their proper namespaceJustin Clarke Casey2009-03-121-0/+6
| | | | | | * Add some more debug code to narrow down where the tests are freezing
* Move ArchiveConstants to OpenSim.Framework.ArchiveMike Mazur2009-03-122-123/+1
| | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace
* Moving TarArchive to OpenSim.Framework.ArchiveMike Mazur2009-03-126-436/+5
| | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace.
* * Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey2009-03-112-2/+2
| | | | | | | * In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
* * Enable test logging for TestSaveOarV0p2 to capture more information the ↵Justin Clarke Casey2009-03-101-3/+4
| | | | next time this hiccups
* * Address http://opensimulator.org/mantis/view.php?id=3207Justin Clarke Casey2009-03-091-2/+8
| | | | | | | | | * A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache. * This is an imperfect solution. Ideally we would only expire the assets newly requested for the archive (not existing ones). But doing that would require a lot more restructuring. * I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
* * Tweak llMoveToTarget per mantis 3265Teravus Ovares2009-03-091-2/+2
| | | | | | | * Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
* Add copyright headers.Jeff Ames2009-03-071-1/+28
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* Update svn properties.Jeff Ames2009-03-071-10/+10
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* * Improve memory usage when writing OARsJustin Clarke Casey2009-03-065-71/+61
| | | | | | | | * This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in
* * Add more status information when an oar is being savedJustin Clarke Casey2009-03-052-0/+23
| | | | | | * Among other messages, a log entry is posted for every 50 assets added to the archive
* * refactor: move media and music url setting from scene into LandObjectJustin Clarke Casey2009-03-051-1/+20
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* * simplify media and music url setting since we never get back a null land ↵Justin Clarke Casey2009-03-051-7/+2
| | | | object
* * Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey2009-03-051-1/+1
| | | | fields with the LLUtil function that prevents the max string size from being breached
* Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:Charles Krinke2009-03-051-2/+28
| | | | | | | | | | Changes to IWindModule interface: Change from assuming a single array of 256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3 * Changed llWind() to use new lookup method of IWindModule * Moved logic for determining the wind at a given point in the data array from llWind() to the Wind Module itself.
* * Add the abilty to load and save iar item nodes where folders have ↵Justin Clarke Casey2009-03-041-17/+28
| | | | identical names
* * Add gnu tar format long file name support to tar reading and writing.Justin Clarke Casey2009-03-043-85/+126
| | | | | | * Not actually tested yet though existing code which doesn't require long file names looks fine
* * More work on MiniRegionModule module.Adam Frisby2009-03-041-0/+10
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* * Store inventory data in an 'inventory' directory rather than in the root ↵Justin Clarke Casey2009-02-251-5/+0
| | | | of an iar
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-223-9/+15
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* * Applied a patch that: Added estate ban table to migration scripts and ↵lbsa712009-02-211-7/+7
| | | | | | | | | | | | | | nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate. * Added estate ban table to migration scripts of all supported databases. * Added nhibernate mapping for EstateBans property of EstateSettings * Refactored property accessors for EstateBan object. * Added comments for EstateBan properties. * Ensured that NHibernate tests pass with NUnitGUI. * Ensured that nant test target passes. This fixes mantis #3210. Thank you, tlaukkan!
* * Renamed and encapsulated m_sceneGraph as SceneGraph for ccclbsa712009-02-201-1/+1
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* * Consistently lock part.TaskInventory as pointed out in ↵Justin Clarke Casey2009-02-201-8/+11
| | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3159 * Not locking causes enumeration exceptions as described in this matis * part.TaskInventory needs to be locked for every access as it's a dictionary * Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is cloned instead
* * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵Justin Clarke Casey2009-02-191-1/+1
| | | | it actually does
* * Change AssetGatherer method access so that only methods which are worth ↵Justin Clarke Casey2009-02-181-1/+1
| | | | calling from the outside are public
* * Move asset gathering code from oar module to OpenSim.Region.Framework ↵Justin Clarke Casey2009-02-182-198/+5
| | | | | | | | since this is useful in a variety of situations * Comment out one oar test since I think somehow the two save tests are causing the occasional test failures
* * switch to pulsing monitors to perform test sync instead of events, since ↵Justin Clarke Casey2009-02-171-11/+17
| | | | this doesn't allow one to accidentally forget to reset the event
* * Get rid of a unit test race condition based on my misreading of the ↵Justin Clarke Casey2009-02-171-2/+4
| | | | | | | | AutoResetEvent docs * Hopefully this will reduce the spike in build failures seen in the past few days (since I introduced an addition oar test)
* * Apply http://opensimulator.org/mantis/view.php?id=3167Justin Clarke Casey2009-02-171-0/+9
| | | | | | | * Clamps textured map rgb values to 0-255 * Thanks DoranZemlja
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-175-24/+24
| | | | | | | | | properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-164-5/+5
| | | | | | * This is always available at Scene.CommsManager.AssetCache
* Thank you, patnad, for a patch that removes the "Subdivision of" textMelanie Thielker2009-02-141-1/+1
| | | | | | | when dividing land. Fixes Mantis #3154
* * Change static field "initialized" in RestInterregionComms to an instance fieldJustin Clarke Casey2009-02-131-1/+1
| | | | | | * This was the cause of teleport tests interfering with each other
* * refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModuleJustin Clarke Casey2009-02-131-1/+61
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* * refactor: Move export map function to world map module from sceneJustin Clarke Casey2009-02-132-2/+92
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* large scale fix for svn props after "the great refactor"Sean Dague2009-02-1267-427/+427
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* Commented a couple of not very useful log messages that are cluttering the ↵diva2009-02-121-4/+4
| | | | log in sims that have objects belonging to foreign users.
* * optimized usings.lbsa712009-02-1267-526/+473
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* * More inventory archive invocation to a proper region moduleJustin Clarke Casey2009-02-111-1/+1
| | | | | | * Not ready for use yet
* fix a typo where the High Southwest height was getting set to the LowSean Dague2009-02-101-1/+1
| | | | | Southwest height
* Add proper handling for shared vs. unshared modules to the commandMelanie Thielker2009-02-101-3/+3
| | | | | | | | interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.