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author | Mike Mazur | 2009-02-17 01:36:44 +0000 |
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committer | Mike Mazur | 2009-02-17 01:36:44 +0000 |
commit | 76c0935ec744f2d230489398f879eb7f42b11d37 (patch) | |
tree | a68253554e3899f10b6c341db369ce4a029dfaa5 /OpenSim/Region/CoreModules/World | |
parent | Major change to how appearance is managed, including changes in login and use... (diff) | |
download | opensim-SC_OLD-76c0935ec744f2d230489398f879eb7f42b11d37.zip opensim-SC_OLD-76c0935ec744f2d230489398f879eb7f42b11d37.tar.gz opensim-SC_OLD-76c0935ec744f2d230489398f879eb7f42b11d37.tar.bz2 opensim-SC_OLD-76c0935ec744f2d230489398f879eb7f42b11d37.tar.xz |
- remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
5 files changed, 24 insertions, 24 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 66fc43b..d7ab5fd 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -294,7 +294,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
294 | //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); | 294 | //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); |
295 | 295 | ||
296 | AssetBase asset = new AssetBase(new UUID(uuid), String.Empty); | 296 | AssetBase asset = new AssetBase(new UUID(uuid), String.Empty); |
297 | asset.Metadata.Type = assetType; | 297 | asset.Type = assetType; |
298 | asset.Data = data; | 298 | asset.Data = data; |
299 | 299 | ||
300 | m_scene.CommsManager.AssetCache.AddAsset(asset); | 300 | m_scene.CommsManager.AssetCache.AddAsset(asset); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs index b3286f6..abd90de 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs | |||
@@ -86,16 +86,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
86 | 86 | ||
87 | string extension = string.Empty; | 87 | string extension = string.Empty; |
88 | 88 | ||
89 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Metadata.Type)) | 89 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type)) |
90 | { | 90 | { |
91 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Metadata.Type]; | 91 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; |
92 | } | 92 | } |
93 | 93 | ||
94 | xtw.WriteElementString("filename", uuid.ToString() + extension); | 94 | xtw.WriteElementString("filename", uuid.ToString() + extension); |
95 | 95 | ||
96 | xtw.WriteElementString("name", asset.Metadata.Name); | 96 | xtw.WriteElementString("name", asset.Name); |
97 | xtw.WriteElementString("description", asset.Metadata.Description); | 97 | xtw.WriteElementString("description", asset.Description); |
98 | xtw.WriteElementString("asset-type", asset.Metadata.Type.ToString()); | 98 | xtw.WriteElementString("asset-type", asset.Type.ToString()); |
99 | 99 | ||
100 | xtw.WriteEndElement(); | 100 | xtw.WriteEndElement(); |
101 | } | 101 | } |
@@ -123,15 +123,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
123 | 123 | ||
124 | string extension = string.Empty; | 124 | string extension = string.Empty; |
125 | 125 | ||
126 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Metadata.Type)) | 126 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type)) |
127 | { | 127 | { |
128 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Metadata.Type]; | 128 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; |
129 | } | 129 | } |
130 | else | 130 | else |
131 | { | 131 | { |
132 | m_log.ErrorFormat( | 132 | m_log.ErrorFormat( |
133 | "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", | 133 | "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", |
134 | asset.Metadata.Type, asset.Metadata.ID); | 134 | asset.Type, asset.ID); |
135 | } | 135 | } |
136 | 136 | ||
137 | archive.AddFile( | 137 | archive.AddFile( |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs index 743f9a1..cb267d7 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs | |||
@@ -157,8 +157,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
157 | m_log.DebugFormat("[ARCHIVER]: Importing asset {0}", filename); | 157 | m_log.DebugFormat("[ARCHIVER]: Importing asset {0}", filename); |
158 | 158 | ||
159 | AssetBase asset = new AssetBase(new UUID(filename), metadata.Name); | 159 | AssetBase asset = new AssetBase(new UUID(filename), metadata.Name); |
160 | asset.Metadata.Description = metadata.Description; | 160 | asset.Description = metadata.Description; |
161 | asset.Metadata.Type = metadata.AssetType; | 161 | asset.Type = metadata.AssetType; |
162 | asset.Data = data; | 162 | asset.Data = data; |
163 | 163 | ||
164 | m_cache.AddAsset(asset); | 164 | m_cache.AddAsset(asset); |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs b/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs index 1f2d5db..93e79f0 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs | |||
@@ -54,13 +54,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
54 | { | 54 | { |
55 | 55 | ||
56 | m_asset = new AssetBase(); | 56 | m_asset = new AssetBase(); |
57 | m_asset.Metadata.FullID = UUID.Zero; | 57 | m_asset.FullID = UUID.Zero; |
58 | m_asset.Metadata.Type = type; | 58 | m_asset.Type = type; |
59 | m_asset.Data = new byte[0]; | 59 | m_asset.Data = new byte[0]; |
60 | m_asset.Metadata.Name = pClientFilename; | 60 | m_asset.Name = pClientFilename; |
61 | m_asset.Metadata.Description = "empty"; | 61 | m_asset.Description = "empty"; |
62 | m_asset.Metadata.Local = true; | 62 | m_asset.Local = true; |
63 | m_asset.Metadata.Temporary = true; | 63 | m_asset.Temporary = true; |
64 | 64 | ||
65 | } | 65 | } |
66 | 66 | ||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
72 | public void RequestStartXfer(IClientAPI pRemoteClient) | 72 | public void RequestStartXfer(IClientAPI pRemoteClient) |
73 | { | 73 | { |
74 | mXferID = Util.GetNextXferID(); | 74 | mXferID = Util.GetNextXferID(); |
75 | pRemoteClient.SendXferRequest(mXferID, m_asset.Metadata.Type, m_asset.Metadata.FullID, 0, Utils.StringToBytes(m_asset.Metadata.Name)); | 75 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name)); |
76 | } | 76 | } |
77 | 77 | ||
78 | /// <summary> | 78 | /// <summary> |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
114 | handlerTerrainUploadDone = TerrainUploadDone; | 114 | handlerTerrainUploadDone = TerrainUploadDone; |
115 | if (handlerTerrainUploadDone != null) | 115 | if (handlerTerrainUploadDone != null) |
116 | { | 116 | { |
117 | handlerTerrainUploadDone(m_asset.Metadata.Name, m_asset.Data, remoteClient); | 117 | handlerTerrainUploadDone(m_asset.Name, m_asset.Data, remoteClient); |
118 | } | 118 | } |
119 | } | 119 | } |
120 | } | 120 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index e1c3d85..4f98e8b 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -985,14 +985,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
985 | m_scene.RegionInfo.RegionSettings.TerrainImageID = TerrainImageUUID; | 985 | m_scene.RegionInfo.RegionSettings.TerrainImageID = TerrainImageUUID; |
986 | 986 | ||
987 | AssetBase asset = new AssetBase(); | 987 | AssetBase asset = new AssetBase(); |
988 | asset.Metadata.FullID = m_scene.RegionInfo.RegionSettings.TerrainImageID; | 988 | asset.FullID = m_scene.RegionInfo.RegionSettings.TerrainImageID; |
989 | asset.Data = data; | 989 | asset.Data = data; |
990 | asset.Metadata.Name | 990 | asset.Name |
991 | = "terrainImage_" + m_scene.RegionInfo.RegionID.ToString() + "_" + lastMapRefresh.ToString(); | 991 | = "terrainImage_" + m_scene.RegionInfo.RegionID.ToString() + "_" + lastMapRefresh.ToString(); |
992 | asset.Metadata.Description = m_scene.RegionInfo.RegionName; | 992 | asset.Description = m_scene.RegionInfo.RegionName; |
993 | 993 | ||
994 | asset.Metadata.Type = 0; | 994 | asset.Type = 0; |
995 | asset.Metadata.Temporary = temporary; | 995 | asset.Temporary = temporary; |
996 | m_scene.CommsManager.AssetCache.AddAsset(asset); | 996 | m_scene.CommsManager.AssetCache.AddAsset(asset); |
997 | } | 997 | } |
998 | 998 | ||