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* Change a member of the friendslist module to better reflect the client sideMelanie2010-01-191-6/+3
* Merge branch 'master' into presence-refactorMelanie2010-01-163-93/+313
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| * Implement access module commandsMelanie2010-01-101-0/+76
| * Add "StartDisabled" to [Startup] to make all regions start up withMelanie2010-01-101-0/+82
| * A last fix for estate access by group. One should send the correct list.Melanie2010-01-091-2/+2
| * Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie2010-01-091-92/+152
| * Allow estate managers (if estate_owner_is_god is set) to actually enterMelanie2010-01-051-1/+4
* | * General cleanup of Teleports, Crossings and Child agents. They are now in t...Diva Canto2010-01-151-6/+1
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-113-3/+3
* | Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-104-44/+11
* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-102-5/+6
* | Less refs to UserProfileCacheService. Compiles but likely doesn't run.Diva Canto2010-01-091-11/+4
* | Merge branch 'master' into presence-refactorMelanie2010-01-046-7/+7
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-046-7/+7
* | The Library Service is now working. UserProfileCacheService.LibraryRoot is ob...Diva Canto2010-01-011-6/+23
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* Make the HG map search recognize host names without ports.Diva Canto2009-12-141-1/+1
* Allow terrain heightmaps to be loaded directly from URIs via the remote admin...Justin Clark-Casey (justincc)2009-12-041-1/+31
* * Terrain uploads via the Estate Tools now support a multitude of file format...Adam Frisby2009-12-031-19/+31
* Apply patch to stop failure of llParcelMediaCommandList() on group deeded landJustin Clark-Casey (justincc)2009-11-271-8/+9
* remove stringent content type checking to make it easier to load oars directl...Justin Clark-Casey (justincc)2009-11-271-2/+5
* minor: add doc to a few parcel methodsJustin Clark-Casey (justincc)2009-11-253-2/+23
* Implement oar mergingJustin Clark-Casey (justincc)2009-11-251-6/+10
* Add MIT/X11 licensed NDesk.Options (http://www.ndesk.org/Options) DLL to aid ...Justin Clark-Casey (justincc)2009-11-251-1/+9
* make save and load oar slightly more robust by always closing the archive str...Justin Clark-Casey (justincc)2009-11-243-13/+30
* pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2009-11-241-0/+37
* Formatting cleanup.Jeff Ames2009-11-232-9/+9
* * Move RegionCombinerModule to it's own projectTeravus Ovares (Dan Olivares)2009-11-108-1767/+0
* Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller ...Diva Canto2009-11-101-224/+248
* Patch from Snoopy2. Fixes Mantis #4342Melanie2009-11-082-8/+43
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-054-16/+10
* Change the permissions module to use the friend list cache already in theMelanie2009-11-051-2/+15
* Remove a spammy debug message from friends list check in the perms module.Melanie2009-11-051-20/+2
* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-051-0/+34
* * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-291-0/+3
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-4/+2
* * Changed various modules to not initialize timers unless the module is initi...John Hurliman2009-10-231-17/+19
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-2/+5
* * Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi...John Hurliman2009-10-221-15/+16
* Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman2009-10-222-12/+9
* * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...John Hurliman2009-10-211-1/+1
* * Removed OpenSim.Data.NHibernateJohn Hurliman2009-10-191-1/+1
* * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman2009-10-192-6/+5
* More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded(...John Hurliman2009-10-161-2/+6
* * Removed some of the redundant broadcast functions in Scene and SceneGraph s...John Hurliman2009-10-152-4/+4
* * Fixes some prim crossings on megaregions with regions beyond the 512m markTeravus Ovares (Dan Olivares)2009-10-131-4/+6
* Fix selling objectsMelanie2009-10-101-4/+3
* Revert "Merging in diva's locking fixes"Melanie2009-10-071-6/+2
* Merging in diva's locking fixesJohn Hurliman2009-10-061-2/+6
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| * Rewrote parts of the code that were double-locking different objects. This is...Diva Canto2009-10-061-2/+6
* | Fixing a few compile errors in the previous commitJohn Hurliman2009-10-061-2/+0
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