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My fork of OpenSim for IG and MG, called SledjChisl.
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Revert "Merge remote branch 'otakup0pe/mantis5110'"
Justin Clark-Casey (justincc)
2010-10-22
1
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+2
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Merge remote branch 'otakup0pe/mantis5110'
Justin Clark-Casey (justincc)
2010-10-22
1
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Merge branch 'hg16' into mantis5110
Jonathan Freedman
2010-10-22
1
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+2
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Merge branch 'master' of git://opensimulator.org/git/opensim
Jonathan Freedman
2010-10-17
7
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+129
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Merge branch 'master' of git://opensimulator.org/git/opensim
Jonathan Freedman
2010-10-07
2
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+52
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Merge branch 'master' of git://opensimulator.org/git/opensim
Jonathan Freedman
2010-10-05
2
-3
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+18
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Merge branch 'master' of git://opensimulator.org/git/opensim
Jonathan Freedman
2010-10-05
1
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+6
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Merge branch 'master' of git://opensimulator.org/git/opensim
Jonathan Freedman
2010-10-03
9
-47
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+1413
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* additional serveruri cleanup
Jonathan Freedman
2010-10-03
1
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+1
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* refactor refactor refactor ServerURI 4 lyfe
Jonathan Freedman
2010-10-02
1
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+1
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Implement guard against trying to load incompatible version IARs
Justin Clark-Casey (justincc)
2010-10-22
1
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start parsing iar control file
Justin Clark-Casey (justincc)
2010-10-22
1
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slightly simplify oar control file loading code
Justin Clark-Casey (justincc)
2010-10-22
1
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+3
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write IAR control file first in the archive rather than last
Justin Clark-Casey (justincc)
2010-10-22
1
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Revert "* refactor refactor refactor ServerURI 4 lyfe"
Justin Clark-Casey (justincc)
2010-10-22
1
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+1
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Revert "* additional serveruri cleanup"
Justin Clark-Casey (justincc)
2010-10-22
1
-1
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+1
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Implement guard against trying to load incompatible version IARs
Justin Clark-Casey (justincc)
2010-10-22
1
-1
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+1
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start parsing iar control file
Justin Clark-Casey (justincc)
2010-10-22
1
-1
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+1
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slightly simplify oar control file loading code
Justin Clark-Casey (justincc)
2010-10-22
1
-10
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+3
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write IAR control file first in the archive rather than last
Justin Clark-Casey (justincc)
2010-10-22
1
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+2
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minor: add some text to the oar abort messages on assets timeout to make it c...
Justin Clark-Casey (justincc)
2010-10-22
1
-1
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+1
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* additional serveruri cleanup
Jonathan Freedman
2010-10-20
1
-1
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+1
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* refactor refactor refactor ServerURI 4 lyfe
Jonathan Freedman
2010-10-20
1
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+1
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.NET automagical serialization of SOPs replaced by manual serialization acros...
Diva Canto
2010-10-17
1
-3
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+7
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Drop max oar loading version back to 0 from 1
Justin Clark-Casey (justincc)
2010-10-16
1
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Rip out version option since it turns out that the changed object serializati...
Justin Clark-Casey (justincc)
2010-10-16
2
-7
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+11
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change --old-guids switch on the save oar command line to --version=<x>
Justin Clark-Casey (justincc)
2010-10-16
5
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+31
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Have OpenSim throw a strop if it tries to load an OAR with a major version th...
Justin Clark-Casey (justincc)
2010-10-16
2
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+23
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save oar control file first rather than in the middle so that it's the first ...
Justin Clark-Casey (justincc)
2010-10-16
3
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+41
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Fix test break - TestSerializeXml2() still requires old-guids option
Justin Clark-Casey (justincc)
2010-10-16
1
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+6
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Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2010-10-15
5
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+28
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Add and plumb the usetex URL parameter to worldview. Required but not yet
Melanie
2010-10-06
2
-10
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+12
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Convert the map image modules to new style modules
Melanie
2010-10-06
2
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+40
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Add the view generating method to the image generator interface
Melanie
2010-10-05
1
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+5
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Revert an accidental default value change
Melanie
2010-10-05
1
-1
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+1
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Patch to allow other cam angles. Not complete. Thanks, Antont.
Melanie
2010-10-05
1
-4
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+14
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Avoid throwing errors when adding existing meshes to the render scene
Latif Khalifa
2010-10-04
1
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+6
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Adapt to core changes
Melanie
2010-10-03
1
-1
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+1
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Addign the new / renamed files for previous commit
Melanie
2010-10-03
8
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+2655
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Initial port of the Warp3D map tile renderer
Melanie
2010-10-03
5
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+1
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Reapplying the parts of the prior revert that were not derived from the
Melanie
2010-10-02
1
-1
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+1
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Revert "Forward-port 0.6 fix"
Melanie
2010-10-02
1
-13
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+1
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Forward-port 0.6 fix
Melanie
2010-09-30
1
-1
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+13
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Restrict top colliders / top scripts to estate managers
Melanie
2010-09-27
1
-0
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+3
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Consistency patch: use Path.Combine() instead of + and eliminate the need
Melanie
2010-09-26
3
-8
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+9
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Fix a minor economy issue
Melanie
2010-09-25
1
-1
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+4
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Fix a typo
Melanie
2010-09-21
1
-3
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+3
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Refactor script create permission into the perms module
Melanie
2010-09-21
1
-5
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+23
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
3
-16
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+3
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Formatting cleanup.
Jeff Ames
2010-09-12
10
-142
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+137
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