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* Move object delete commands into a commands region module, in preparation for...Justin Clark-Casey (justincc)2012-01-311-0/+206
* Make parcel sale overlays work. No auction support.Melanie2012-01-311-4/+84
* Use the requested sim's map, not our ownMelanie2012-01-301-2/+2
* Patch in the rest of the maptile stuffMelanie2012-01-301-3/+7
* Next step for world map overlaysMelanie2012-01-301-2/+3
* Some plumbing for map overlaysMelanie2012-01-301-15/+20
* Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall2012-01-301-1/+1
* Merge branch 'master' of /home/opensim/var/repo/opensim into mapworkBlueWall2012-01-284-14/+89
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| * Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)2012-01-284-14/+89
* | Adding our parcel's generated id to map packetsBlueWall2012-01-281-2/+2
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* Change references from sop to sog and add protection from null refBlueWall2012-01-261-11/+13
* llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...Pixel Tomsen2012-01-251-1/+10
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-251-2/+51
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| * Telehub map items displayedBlueWall2012-01-241-3/+51
* | Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie2012-01-251-13/+15
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* Put Telehubs on the mapBlueWall2012-01-241-0/+18
* Simplify and streamline telehub editing code. Verify rotations and fixMelanie2012-01-242-58/+30
* Reverse the spawn point distance vectorMelanie2012-01-241-1/+1
* Correct a coordinate to make the viewer like itMelanie2012-01-241-1/+1
* Change Telehubs to store only the data that is really needed and notMelanie2012-01-242-83/+65
* Add update to Telehub position and rotation before adding SpawnPointsBlueWall2012-01-231-4/+11
* Cleanup BlueWall2012-01-231-3/+6
* Cleanup unused parts, add some error handlingBlueWall2012-01-231-53/+52
* Move Telehub tables and data from EstateSettings to RegionSettings.Melanie2012-01-222-30/+28
* Telehub Support:BlueWall2012-01-212-69/+92
* Telehub Support:BlueWall2012-01-202-1/+194
* Add basic request and send image regression tests for LLImageManagerJustin Clark-Casey (justincc)2012-01-191-1/+1
* RegionReady:BlueWall2012-01-181-0/+2
* Update RegionReadyModuleBlueWall2012-01-131-1/+9
* HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto2012-01-121-2/+6
* Add a check to see if an asset exists before recreating it whileMic Bowman2012-01-101-0/+6
* Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)2011-12-171-3/+9
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-053-5/+5
* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-291-3/+2
* Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...Justin Clark-Casey (justincc)2011-11-241-1/+1
* For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...Justin Clark-Casey (justincc)2011-11-171-1/+0
* Make "terrain save" more friendly by telling the user if we have saved and pu...Justin Clark-Casey (justincc)2011-11-171-18/+32
* Make tracked per scene thread names conform to the majorirty format.Justin Clark-Casey (justincc)2011-11-151-3/+6
* For clients that are entering a simulator from initial login, stop executing ...Justin Clark-Casey (justincc)2011-11-151-2/+1
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-033-5/+5
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-036-14/+14
* Adding green dots to map response should be for root agents onlyDan Lake2011-10-311-1/+1
* Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-276-29/+13
* Change wording on asset requests.Justin Clark-Casey (justincc)2011-10-191-2/+2
* refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)2011-09-151-2/+2
* comment out some recent terrain texture loggingJustin Clark-Casey (justincc)2011-09-121-4/+4
* When creating an OAR, optionally exclude objects according to their permissionsOren Hurvitz2011-09-123-40/+156
* Comment out the part of the load oar code that zeroes out prim sit target ori...Justin Clark-Casey (justincc)2011-09-092-2/+8
* Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)2011-09-091-0/+5
* Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)2011-09-013-33/+24