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* check land permitions on sit target for unscripted sitsUbitUmarov2013-01-031-0/+13
* Merge branch 'master' into careminsterMelanie2012-11-232-9/+22
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| * Remove the redundant BypassPermissions() checks in EstateManagmentModule.Justin Clark-Casey (justincc)2012-11-231-8/+13
| * minor: Add some console feedback on region restart and log who requested a re...Justin Clark-Casey (justincc)2012-11-232-1/+9
* | Merge branch 'master' into careminsterMelanie2012-11-151-12/+8
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| * Following on from 4f982596, launch map name requests on an async thread from ...Justin Clark-Casey (justincc)2012-11-151-12/+8
* | Merge branch 'master' into careminsterMelanie2012-11-135-2/+12
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| * Another 11 modules' directions moved out of .addin.xmlDiva Canto2012-11-132-0/+4
| * Another 21 modules' directives moved out of .addin.xmlDiva Canto2012-11-133-2/+8
* | Merge branch 'master' into careminsterMelanie2012-11-1312-0/+23
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| * Moved the WindModule and its own plugins out of .addin.xmlDiva Canto2012-11-123-0/+5
| * Another 10 modules' directives moved from .addin.xmlDiva Canto2012-11-129-0/+18
* | Merge branch 'master' into careminsterMelanie2012-11-131-1/+1
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| * Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-121-1/+1
* | Merge branch 'master' into careminsterMelanie2012-11-123-3/+3
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| * Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-123-3/+3
* | Merge branch 'master' into careminsterMelanie2012-11-121-112/+155
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| * One more module converted: PermissionsModule.Diva Canto2012-11-111-112/+155
* | Merge branch 'master' into careminsterMelanie2012-11-112-0/+525
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| * moving windlight-sources to correct namespace-named folder (world); add Light...PixelTomsen2012-11-112-0/+521
* | Merge branch 'master' into careminsterMelanie2012-11-115-145/+248
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| * One more module converted: CloudModule.Diva Canto2012-11-101-21/+32
| * One more module converted: Vegetation.Diva Canto2012-11-091-5/+21
| * Minor improvement in the MapSearchModule. Stop blocking the client thread if ...Diva Canto2012-11-091-19/+55
| * MapSearchModule also converted to new region module interface (37 to go).Diva Canto2012-11-091-5/+22
| * Converted the WindModule to the new region module interface (38 to go). Also ...Diva Canto2012-11-092-94/+104
| * Converted the SunModule to the new region module interface. (39 to go...)Diva Canto2012-11-091-19/+27
* | Merge branch 'master' into careminsterMelanie2012-11-011-2/+4
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| * Comment out checks not to overwrite existing IAR/OAR files for now on "save i...Justin Clark-Casey (justincc)2012-11-011-2/+4
* | Merge branch 'master' into careminsterMelanie2012-10-311-1/+7
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| * Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)2012-10-311-1/+7
* | Merge branch 'master' into careminsterMelanie2012-10-301-41/+274
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| * refactoring to use assembly:classname style of configurationSignpostMarv2012-10-291-1/+4
| * Renaming module back to SoundModule as the hypothetical plan was to make anot...SignpostMarv2012-10-291-3/+3
| * SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.St...SignpostMarv2012-10-291-6/+3
| * tweaking configuration logic so that the INonSharedRegionModule will load by ...SignpostMarv2012-10-291-4/+9
| * Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv2012-10-291-0/+30
| * shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-21/+4
| * moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-0/+73
| * Formatting SoundModuleNonShared.LoopSound, consistent indentationSignpostMarv2012-10-291-1/+1
| * deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-2/+11
| * refactoring StopSound into a private static method to skip repeating m_scene....SignpostMarv2012-10-291-1/+6
| * Removing a locked iteration over SceneObjectGroup.LoopSoundSlavePrims as the ...SignpostMarv2012-10-291-15/+0
| * adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-1/+1
| * transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-0/+36
| * transposing preload sound onto sound moduleSignpostMarv2012-10-291-0/+20
| * transposing stop sound into sound moduleSignpostMarv2012-10-291-0/+45
| * TryGetScenePresence in TriggerSound is probably meant to be using the ownerID...SignpostMarv2012-10-291-1/+1
| * swapping GetSceneObjectPart for TryGetSceneObjectPart in PlayAttachedSound to...SignpostMarv2012-10-291-4/+4
| * stripping whitespace from ISoundModule, formatting SoundModuleNonShared.csSignpostMarv2012-10-291-3/+5