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* relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-281-0/+20
* Fix problem where changes to media textures for prims duplicated by shify cop...Justin Clark-Casey (justincc)2010-07-282-15/+15
* comment out verbose debug loggingJustin Clark-Casey (justincc)2010-07-271-34/+36
* make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)2010-07-271-2/+4
* Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)2010-07-271-2/+10
* provide config option for media on a primJustin Clark-Casey (justincc)2010-07-262-4/+21
* relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)2010-07-261-2/+68
* Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-261-2/+9
* Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-261-6/+13
* also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)2010-07-261-1/+1
* Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)2010-07-261-3/+43
* start adding user ids to the media urlsJustin Clark-Casey (justincc)2010-07-261-12/+16
* Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)2010-07-261-8/+22
* refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)2010-07-261-7/+8
* Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)2010-07-261-1/+5
* properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-261-1/+1
* fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2010-07-262-10/+91
* implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)2010-07-261-3/+34
* implement serverside checks for media texture navigation in order to stop nau...Justin Clark-Casey (justincc)2010-07-262-7/+34
* factor out soon to be common media permissions check codeJustin Clark-Casey (justincc)2010-07-261-4/+9
* implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-262-22/+108
* discard an object media update message if it tries to set more media textures...Justin Clark-Casey (justincc)2010-07-261-0/+8
* Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-261-0/+5
* implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+5
* fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)2010-07-261-1/+2
* fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-261-0/+7
* factor out common code for updating the media urlJustin Clark-Casey (justincc)2010-07-261-41/+27
* factor out common face parameter checking codeJustin Clark-Casey (justincc)2010-07-261-35/+21
* implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-8/+46
* Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-2/+17
* handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)2010-07-261-14/+55
* send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)2010-07-261-6/+2
* start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-261-6/+24
* replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)2010-07-261-60/+31
* start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-261-3/+60
* have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)2010-07-261-2/+14
* do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-261-6/+89
* Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)2010-07-261-5/+53
* add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)2010-07-261-0/+56
* Remove getting the object capacity from the money module. It is now setMelanie Thielker2010-07-141-2/+2
* Fixes mantis #4782Diva Canto2010-07-021-1/+1
* Revert "don't report the null uuid as a missing asset on saving oars/iars"Justin Clark-Casey (justincc)2010-06-291-5/+3
* don't report the null uuid as a missing asset on saving oars/iarsJustin Clark-Casey (justincc)2010-06-251-3/+5
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-06-111-27/+1
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| * Remove the lastmap stuff from the map module, also remove a bunch of commentsMelanie2010-06-111-27/+1
* | * Added a new method to IMapImageGenerator for getting the map tile before it...John Hurliman2010-06-113-28/+32
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* remove pointless mock user account service since the real one can now be easi...Justin Clark-Casey (justincc)2010-06-041-1/+1
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-05-281-1/+1
* refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHe...Justin Clark-Casey (justincc)2010-05-282-63/+65
* Fix a problem where SceneGraph.AddSceneObject() would return false on success...Justin Clark-Casey (justincc)2010-05-211-1/+0