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path: root/OpenSim/Region/CoreModules/World/WorldMap (follow)
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* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-051-1/+1
* Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...Justin Clark-Casey (justincc)2011-11-241-1/+1
* Make tracked per scene thread names conform to the majorirty format.Justin Clark-Casey (justincc)2011-11-151-3/+6
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-2/+2
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-2/+2
* Adding green dots to map response should be for root agents onlyDan Lake2011-10-311-1/+1
* Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-271-2/+2
* remove mono compiler warningsJustin Clark-Casey (justincc)2011-08-231-1/+0
* WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer2011-08-141-19/+187
* If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)2011-08-121-1/+5
* remove ancient late 2008 cruft that handles the situation where the GetRegion...Justin Clark-Casey (justincc)2011-08-021-10/+1
* Generate the initial maptile asynchronouslyOren Hurvitz2011-07-221-4/+6
* Tell hypergridders when their teleports fail because of the 4096 limit rather...Justin Clark-Casey (justincc)2011-06-241-1/+3
* A few bug fixes on map V2. Zoom level weirdness still there.Diva Canto2011-06-121-6/+12
* First pass at making the V2 map work. Standalones only for now. There are som...Diva Canto2011-06-121-4/+4
* 3rd way of reseting the HG Map. This time, don't use the grid service; instea...Diva Canto2011-06-101-1/+3
* The map breakage is actually at 2048!Diva Canto2011-06-091-3/+3
* Consistency fix on the last commit.Diva Canto2011-06-081-1/+1
* Fixed a compilation problem. Also added a lengthy comment on the Map hack, so...Diva Canto2011-06-081-35/+48
* Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to pre...Diva Canto2011-06-081-5/+15
* Improved reuse on the WorldMap/WorldMapModule.csDiva Canto2011-05-301-15/+5
* Changed the Access flag on HGMap to 255 (does not exist) and clarified the ot...Diva Canto2011-05-091-1/+1
* Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regio...Diva Canto2011-05-091-1/+1
* Fixes gray tiles on map search for viewers 1.Diva Canto2011-05-092-5/+9
* The map is seriously broken. This doesn't fix it, but at least provides one m...Diva Canto2011-05-081-4/+4
* Fix mantis #5413. WARNING: new config variable in section [GridService] of th...Diva Canto2011-03-281-1/+5
* Change how map blocks are encoded to make map searchMic Bowman2011-03-101-2/+4
* Mantis #5368 -- exception on WorldMapDiva Canto2011-02-071-3/+4
* Protect World Map module, RequestMapItemsAsync, from badly formed URLs.Diva Canto2011-01-171-1/+11
* Make HG map search consistent with new syntax for link-region, i.e. http://fo...Diva Canto2011-01-071-1/+1
* Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ...Diva Canto2011-01-061-3/+3
* Fixes mantis #5279Diva Canto2010-12-251-1/+1
* Made the map thread request the map items asynchronously, as the name suggest...Diva Canto2010-12-141-9/+71
* Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for g...Diva Canto2010-12-142-3/+3
* Merge branch 'master' into mantis5110Jonathan Freedman2010-10-291-1/+1
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| * for now, comment out some older or redundant log debug lines to make diagnost...Justin Clark-Casey (justincc)2010-10-291-1/+1
| * Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-2/+2
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* Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-035-1290/+1
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| * Initial port of the Warp3D map tile rendererMelanie2010-10-035-1290/+1
* | * additional serveruri cleanupJonathan Freedman2010-10-031-1/+1
* | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-1/+1
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* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-5/+1
* Formatting cleanup.Jeff Ames2010-09-122-2/+2
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+1
* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-257/+258
* Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-254/+258
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-9/+9
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+15
* Fixes mantis #4782Diva Canto2010-07-021-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-06-111-27/+1
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