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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...
Justin Clark-Casey (justincc)
2012-07-25
1
-0
/
+1
*
minor: Make WORLD MAP category log lines consistent
Justin Clark-Casey (justincc)
2012-07-07
1
-4
/
+4
*
Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
2012-06-06
1
-3
/
+4
*
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
1
-8
/
+9
*
Fixed borkness with map search introduce by my last changes to it.
Diva Canto
2012-03-20
1
-1
/
+1
*
More on map search: send extra messages to the user regarding the region bein...
Diva Canto
2012-03-15
1
-0
/
+11
*
More on SLURLs and V3. This is hacky, but it works. Basically, we have to red...
Diva Canto
2012-03-15
1
-3
/
+12
*
Revert "Revert "More hacking around viewer bug""
Diva Canto
2012-03-15
1
-1
/
+1
*
These SLURLs are very confusing! -- reverting the revert. Hack is, indeed, ne...
Diva Canto
2012-03-15
1
-1
/
+13
*
Revert "Hack around https://jira.secondlife.com/browse/VWR-28570"
Diva Canto
2012-03-15
1
-13
/
+1
*
Revert "More hacking around viewer bug"
Diva Canto
2012-03-15
1
-1
/
+1
*
More hacking around viewer bug
Diva Canto
2012-03-15
1
-1
/
+1
*
Hack around https://jira.secondlife.com/browse/VWR-28570
Diva Canto
2012-03-15
1
-1
/
+13
*
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
2012-03-08
1
-1
/
+1
*
Fixed two typos. White space cleanups.
Kevin Cozens
2012-02-28
1
-16
/
+16
*
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
1
-0
/
+1
*
Quiet the map module logging
BlueWall
2012-02-04
1
-2
/
+2
*
Make parcel sale overlays work. No auction support.
Melanie
2012-01-31
1
-4
/
+84
*
Use the requested sim's map, not our own
Melanie
2012-01-30
1
-2
/
+2
*
Patch in the rest of the maptile stuff
Melanie
2012-01-30
1
-3
/
+7
*
Next step for world map overlays
Melanie
2012-01-30
1
-2
/
+3
*
Some plumbing for map overlays
Melanie
2012-01-30
1
-15
/
+20
*
Pickup map overlay tile from RegionSettings.ParcelImageID
BlueWall
2012-01-30
1
-1
/
+1
*
Adding our parcel's generated id to map packets
BlueWall
2012-01-28
1
-2
/
+2
*
Change references from sop to sog and add protection from null ref
BlueWall
2012-01-26
1
-11
/
+13
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-01-25
1
-2
/
+51
|
\
|
*
Telehub map items displayed
BlueWall
2012-01-24
1
-3
/
+51
*
|
Change the WorldMapModule to use SOG rather than SOP for the telehub ans
Melanie
2012-01-25
1
-13
/
+15
|
/
*
Put Telehubs on the map
BlueWall
2012-01-24
1
-0
/
+18
*
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
1
-1
/
+1
*
Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...
Justin Clark-Casey (justincc)
2011-11-24
1
-1
/
+1
*
Make tracked per scene thread names conform to the majorirty format.
Justin Clark-Casey (justincc)
2011-11-15
1
-3
/
+6
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-2
/
+2
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-2
/
+2
*
Adding green dots to map response should be for root agents only
Dan Lake
2011-10-31
1
-1
/
+1
*
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
1
-2
/
+2
*
remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-23
1
-1
/
+0
*
WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...
Snoopy Pfeffer
2011-08-14
1
-19
/
+187
*
If a map request to a server fails, always close the outbound connection.
Justin Clark-Casey (justincc)
2011-08-12
1
-1
/
+5
*
remove ancient late 2008 cruft that handles the situation where the GetRegion...
Justin Clark-Casey (justincc)
2011-08-02
1
-10
/
+1
*
Generate the initial maptile asynchronously
Oren Hurvitz
2011-07-22
1
-4
/
+6
*
Tell hypergridders when their teleports fail because of the 4096 limit rather...
Justin Clark-Casey (justincc)
2011-06-24
1
-1
/
+3
*
A few bug fixes on map V2. Zoom level weirdness still there.
Diva Canto
2011-06-12
1
-6
/
+12
*
First pass at making the V2 map work. Standalones only for now. There are som...
Diva Canto
2011-06-12
1
-4
/
+4
*
3rd way of reseting the HG Map. This time, don't use the grid service; instea...
Diva Canto
2011-06-10
1
-1
/
+3
*
The map breakage is actually at 2048!
Diva Canto
2011-06-09
1
-3
/
+3
*
Consistency fix on the last commit.
Diva Canto
2011-06-08
1
-1
/
+1
*
Fixed a compilation problem. Also added a lengthy comment on the Map hack, so...
Diva Canto
2011-06-08
1
-35
/
+48
*
Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to pre...
Diva Canto
2011-06-08
1
-5
/
+15
*
Improved reuse on the WorldMap/WorldMapModule.cs
Diva Canto
2011-05-30
1
-15
/
+5
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