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path: root/OpenSim/Region/CoreModules/World/WorldMap/ShadedMapTileRenderer.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Initial port of the Warp3D map tile rendererMelanie2010-10-031-244/+0
* * Added a new method to IMapImageGenerator for getting the map tile before it...John Hurliman2010-06-111-2/+3
* This is the second part of the 'not crash on regionsize changes'. This le...Teravus Ovares (Dan Olivares)2009-08-071-1/+1
* * Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)2009-08-071-8/+9
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-7/+7
* * optimized usings.lbsa712009-02-121-19/+12
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+249