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path: root/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-80/+87
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-40/+54
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* Following on from 4f982596, launch map name requests on an async thread from ↵Justin Clark-Casey (justincc)2012-11-151-12/+8
| | | | | | LLClientView directly. This releases the inbound packet handling thread marginally quicker and is more consistent with the other async packet handling
* Another 10 modules' directives moved from .addin.xmlDiva Canto2012-11-121-0/+2
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* Minor improvement in the MapSearchModule. Stop blocking the client thread if ↵Diva Canto2012-11-091-19/+55
| | | | the search takes too long.
* MapSearchModule also converted to new region module interface (37 to go).Diva Canto2012-11-091-5/+22
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* Fixed borkness with map search introduce by my last changes to it.Diva Canto2012-03-201-1/+1
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* More on map search: send extra messages to the user regarding the region ↵Diva Canto2012-03-151-0/+11
| | | | being found or not, because the UI is horribly confusing -- places profile is always "loading..." whether the region exists or not.
* More on SLURLs and V3. This is hacky, but it works. Basically, we have to ↵Diva Canto2012-03-151-3/+12
| | | | | | | | | redefine the encoding of HG URLs because the viewer messes them up. Examples of what works and doesn't work: - secondlife://ucigrid00.nacs.uci.edu|8002/128/128 <-- works throughout the viewer - secondlife://http|!!ucigrid00.nacs.uci.edu|8002+Test+Zone+1/128/128 <-- works throughout the viewer - secondlife://http|!!grid.sciencesim.com!grid!hypergrid.php+Yellowstone01+74/128/128 <-- works throughout - secondlife://http%3A%2F%2Fucigrid00.nacs.uci.edu%3A8002%20UCI%20Central%201/128/128 <-- works in chat, but not as URLs in the webkit
* Revert "Revert "More hacking around viewer bug""Diva Canto2012-03-151-1/+1
| | | | This reverts commit e5612553ce57b6e36cfa59db8450473099054da1.
* These SLURLs are very confusing! -- reverting the revert. Hack is, indeed, ↵Diva Canto2012-03-151-1/+13
| | | | | | | | needed. Revert "Revert "Hack around https://jira.secondlife.com/browse/VWR-28570"" This reverts commit 5a9560db288a25799c93a3ecbd3544931149fa2a.
* Revert "Hack around https://jira.secondlife.com/browse/VWR-28570"Diva Canto2012-03-151-13/+1
| | | | This reverts commit 697ac7fd9de244cb3b25ff8576838fd323b257c3.
* Revert "More hacking around viewer bug"Diva Canto2012-03-151-1/+1
| | | | This reverts commit 10731732b4d40ec9d9e7a21f406a3d2b5dfc1075.
* More hacking around viewer bugDiva Canto2012-03-151-1/+1
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* Hack around https://jira.secondlife.com/browse/VWR-28570Diva Canto2012-03-151-1/+13
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* Add disabled CrossBehaviour to pCampBot, which is designed to cross test ↵Justin Clark-Casey (justincc)2011-11-241-1/+1
| | | | | | bots between neighbouring regions. Not yet enabled since there is a bug where the initial cross will work but all subsequent movements on the receiving simulator appear to fail.
* remove ancient late 2008 cruft that handles the situation where the ↵Justin Clark-Casey (justincc)2011-08-021-10/+1
| | | | | | GetRegionsByName used to not be implemented/returned null. It's impossible that anybody is still running this since the infrastructure has changed massively since that time.
* Tell hypergridders when their teleports fail because of the 4096 limit ↵Justin Clark-Casey (justincc)2011-06-241-1/+3
| | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
* Fixes gray tiles on map search for viewers 1.Diva Canto2011-05-091-2/+5
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* The map is seriously broken. This doesn't fix it, but at least provides one ↵Diva Canto2011-05-081-4/+4
| | | | more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
* Fix mantis #5413. WARNING: new config variable in section [GridService] of ↵Diva Canto2011-03-281-1/+5
| | | | the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples.
* Change how map blocks are encoded to make map searchMic Bowman2011-03-101-2/+4
| | | | work with viewer 2.
* Make HG map search consistent with new syntax for link-region, i.e. ↵Diva Canto2011-01-071-1/+1
| | | | http://foo.org. Old syntax (foo.org) is still supported, but has surprising results when ppl search again, because internally the HG link names start with http.
* Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ↵Diva Canto2011-01-061-3/+3
| | | | This makes HG map tiles work on map search -- a longstanding annoyance. My map search tests were all ok, but since I don't understand these flag values, this may break something related to map search.
* Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for ↵Diva Canto2010-12-141-2/+2
| | | | grided sims.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-9/+9
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* * Untested Suggestion from lkalif to changeTeravus Ovares (Dan Olivares)2010-05-021-1/+1
| | | | | | | remoteClient.SendMapBlock(blocks, 0); to remoteClient.SendMapBlock(blocks, 2); in OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
* * HGScene is no more.Diva Canto2010-01-301-1/+0
| | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
* Removed obsolete interface IHyperlink.Diva Canto2010-01-241-19/+0
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* * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-151-6/+1
| | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
* Make the HG map search recognize host names without ports.Diva Canto2009-12-141-1/+1
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* Moved all HG1 operations to HGGridConnector.cs and ↵Diva Canto2009-09-261-2/+2
| | | | | | HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. Fixed small bugs with hyperlinked regions' map positions.
* First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-10/+16
| | | | minimally. A few bugs to catch now.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Thank you kindly, Patnad, for a patch that:Charles Krinke2009-05-121-1/+1
| | | | | | | | | This is to handle the changes in the v1.23 viewer of LL regarding the adult rating. With this patch a region can be changed to the adult rating from LL viewer v1.23 and above.
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-10/+10
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* * optimized usings.lbsa712009-02-121-12/+10
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+172
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator