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My fork of OpenSim for IG and MG, called SledjChisl.
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root
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OpenSim
/
Region
/
CoreModules
/
World
/
Terrain
/
Tests
/
TerrainTest.cs
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Commit message (
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)
Author
Age
Files
Lines
*
seems to compile ( tests comented out)
UbitUmarov
2015-09-02
1
-8
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+0
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bad merge?
UbitUmarov
2015-09-01
1
-0
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+10
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*
restrict terrain PaintBrushes to the requested area
UbitUmarov
2015-08-27
1
-2
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+4
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*
varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
2015-03-29
1
-15
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+17
*
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Fix raw32 terrain heightmap reader so it estimates terrain size from
Robert Adams
2014-02-03
1
-1
/
+1
*
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Restore brush tests with correct values and adjustments for new terrain height
Robert Adams
2014-01-28
1
-17
/
+17
*
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Temporarily disable brush test. It will come back when tuning is complete.
Robert Adams
2014-01-28
1
-0
/
+2
*
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Change area of brush test to account for rounding errors in terrain implement...
Robert Adams
2014-01-28
1
-2
/
+2
*
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Increase the strength of brushes in brush test in an attempt to overcome roun...
Robert Adams
2014-01-28
1
-2
/
+2
*
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Fix terrain tests by properly initializing low detail terrain to zero height.
Robert Adams
2014-01-28
1
-4
/
+0
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*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
1
-1
/
+2
*
* Remove hard coded 256 limitations from various places. There's no more 2...
Teravus Ovares (Dan Olivares)
2009-08-07
1
-19
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+20
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
large scale fix for svn props after "the great refactor"
Sean Dague
2009-02-12
1
-5
/
+5
*
* optimized usings.
lbsa71
2009-02-12
1
-5
/
+5
*
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
2009-02-10
1
-0
/
+118