index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
CoreModules
/
World
/
Terrain
/
TerrainModule.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
minor: Correct mistake in terrain flip error message from previous commit 5d0...
Justin Clark-Casey (justincc)
2014-04-30
1
-1
/
+1
*
minor: Print output in response to terrain console commands on the console ra...
Justin Clark-Casey (justincc)
2014-04-30
1
-8
/
+9
*
Add "terrain show" console command which outputs terrain height for a given r...
Justin Clark-Casey (justincc)
2014-04-30
1
-0
/
+22
*
BulletSim: non-functional changes to debugging statements and formatting.
Robert Adams
2014-04-28
1
-2
/
+1
*
Add regression test for terrain fill at two digit height and max ll height.
Justin Clark-Casey (justincc)
2014-04-25
1
-1
/
+1
*
Eliminated many warnings
Oren Hurvitz
2014-04-23
1
-1
/
+4
*
varregion: remove serialization of region terrain to floats when sending patc...
Robert Adams
2014-03-11
1
-2
/
+6
*
Change terrain update sending to be triggered by frame tick rather
Robert Adams
2014-03-10
1
-50
/
+92
*
Implement terrain merging in TerrainChannel.
Robert Adams
2014-02-02
1
-31
/
+4
*
varregion: add --displacement parameter to 'load oar'.
Robert Adams
2014-01-19
1
-3
/
+35
*
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-5
/
+5
*
varregion: extend TerrainModule to use the region size from RegionInfo
Robert Adams
2013-11-10
1
-14
/
+14
*
varregion: move the compressed heighmap compression factor from
Robert Adams
2013-10-16
1
-3
/
+5
*
varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
2013-10-07
1
-13
/
+16
*
varregion: serious rework of TerrainChannel:
Robert Adams
2013-09-28
1
-3
/
+5
*
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-5
/
+5
*
minor: Change channel digger replacement message in TerrainModule to Info fro...
Justin Clark-Casey (justincc)
2013-01-03
1
-1
/
+1
*
Another 10 modules' directives moved from .addin.xml
Diva Canto
2012-11-12
1
-0
/
+2
*
Revert "Added request.Proxy=null everywhere, as discussed in http://stackover...
Diva Canto
2012-09-30
1
-1
/
+0
*
Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com...
Diva Canto
2012-09-30
1
-0
/
+1
*
formatting
SignpostMarv
2012-08-27
1
-22
/
+22
*
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
2012-08-27
1
-5
/
+11
*
refactoring to assign the first argument to a variable
SignpostMarv
2012-08-27
1
-4
/
+5
*
porting console commands from raw2sculpt 3.2
SignpostMarv
2012-07-05
1
-0
/
+34
*
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
1
-0
/
+1
*
terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawagui...
Garmin Kawaguichi
2012-04-03
1
-3
/
+15
*
In TerrainModule.cs, the command terrain save-tile is modified to remove an u...
Garmin Kawaguichi
2012-03-27
1
-2
/
+0
*
Hack example on to "terrain save-tile" extended help.
Justin Clark-Casey (justincc)
2012-03-24
1
-0
/
+6
*
Give feedback when "terrain save-tile" is not successfully invoked.
Justin Clark-Casey (justincc)
2012-03-24
1
-30
/
+37
*
Comment out a terrain save-tile debugging message that accidentally crept in ...
Justin Clark-Casey (justincc)
2012-03-22
1
-6
/
+6
*
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
1
-0
/
+6
*
Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
2012-03-16
1
-1
/
+6
*
For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
-1
/
+0
*
Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
-18
/
+32
*
use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.
Justin Clark-Casey (justincc)
2011-07-18
1
-1
/
+1
*
Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
1
-0
/
+54
*
Display supported file extensions/formats in "terrain load help" (Mantis #5349)
Kevin Cozens
2011-01-28
1
-2
/
+8
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-1
/
+1
*
refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
/
+8
*
store terrain module trying to load plugins if plugin path does not exist
Justin Clark-Casey (justincc)
2010-07-30
1
-2
/
+7
*
Revolution is on the roll again! :)
Revolution
2010-02-14
1
-0
/
+41
*
Allow terrain heightmaps to be loaded directly from URIs via the remote admin...
Justin Clark-Casey (justincc)
2009-12-04
1
-1
/
+31
*
Replace the Replaceable modules name
Melanie
2009-08-10
1
-1
/
+1
*
Committing the interface change and the addition to the modules to get
Melanie Thielker
2009-07-10
1
-0
/
+5
*
Thanks Michelle Argus for Mantis #0003742: Terrain editor - Flatten tool lowe...
Dahlia Trimble
2009-06-18
1
-1
/
+4
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces...
Homer Horwitz
2009-04-19
1
-1
/
+8
*
Add the RegionLoaded(Scene) API to the new region module interface to allow
Melanie Thielker
2009-04-14
1
-0
/
+4
*
- Moved TerrainModule to the new region-module system.
Homer Horwitz
2009-04-13
1
-31
/
+39
*
Give a meaningful message if terrain save fails because of a file IO error.
idb
2009-04-04
1
-0
/
+5
[next]