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path: root/OpenSim/Region/CoreModules/World/Media/Moap (follow)
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* Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)2010-07-261-3/+43
* start adding user ids to the media urlsJustin Clark-Casey (justincc)2010-07-261-12/+16
* Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)2010-07-261-8/+22
* refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)2010-07-261-7/+8
* Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)2010-07-261-1/+5
* properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-261-1/+1
* fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2010-07-261-5/+66
* implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)2010-07-261-3/+34
* implement serverside checks for media texture navigation in order to stop nau...Justin Clark-Casey (justincc)2010-07-261-6/+14
* implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-261-21/+66
* discard an object media update message if it tries to set more media textures...Justin Clark-Casey (justincc)2010-07-261-0/+8
* Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-261-0/+5
* implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+5
* fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)2010-07-261-1/+2
* fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)2010-07-261-0/+7
* factor out common code for updating the media urlJustin Clark-Casey (justincc)2010-07-261-41/+27
* factor out common face parameter checking codeJustin Clark-Casey (justincc)2010-07-261-35/+21
* implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-8/+46
* Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-2/+17
* handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)2010-07-261-14/+55
* send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)2010-07-261-6/+2
* start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-261-6/+24
* replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)2010-07-261-60/+31
* start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-261-3/+60
* have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)2010-07-261-2/+14
* do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-261-6/+89
* Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)2010-07-261-5/+53
* add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)2010-07-261-0/+56