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* * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). ↵John Hurliman2009-10-192-6/+5
| | | | | | | | | | | | | | This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference * Initialize the LLClientView prim full update queue to the number of prims in the scene for a big performance boost * Reordered some comparisons on hot code paths for a minor speed boost * Removed an unnecessary call to the expensive DateTime.Now function (if you *have* to get the current time as opposed to Environment.TickCount, always use DateTime.UtcNow) * Don't fire the queue empty callback for the Resend category * Run the outgoing packet handler thread loop for each client synchronously. It seems like more time was being spent doing the execution asynchronously, and it made deadlocks very difficult to track down * Rewrote some expensive math in LandObject.cs * Optimized EntityManager to only lock on operations that need locking, and use TryGetValue() where possible * Only update the attachment database when an object is attached or detached * Other small misc. performance improvements
* More debugging of RegionCombinerModule.RegionLoaded() by making ↵John Hurliman2009-10-161-2/+6
| | | | RegionLoaded() a two line function
* * Removed some of the redundant broadcast functions in Scene and SceneGraph ↵John Hurliman2009-10-151-3/+3
| | | | | | | | so it is clear who/what the broadcast is going to each time * Removed two redundant parameters from SceneObjectPart * Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs) * Committing a preview of a new method for sending object updates efficiently (all commented out for now)
* * Fixes some prim crossings on megaregions with regions beyond the 512m markTeravus Ovares (Dan Olivares)2009-10-131-4/+6
| | | | * There's a slight chance that this could cause a problem with regular prim crossings.. but hopefully not. Revert if it does.
* Revert "Rewrote parts of the code that were double-locking different ↵Melanie2009-10-071-6/+2
| | | | | | objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
* Rewrote parts of the code that were double-locking different objects. This ↵Diva Canto2009-10-061-2/+6
| | | | is about half of the code base reviewed.
* - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-024-244/+249
| | | | - adding LandDataSerializer to OAR mechanics
* Formatting cleanup.Jeff Ames2009-10-011-1/+1
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* Formatting cleanup.Jeff Ames2009-10-013-8/+8
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* A little hack to see if this fixes the problems with ~20% of SOG's becoming ↵Diva Canto2009-09-291-1/+20
| | | | phantom after an import to megaregions.
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-261-3/+3
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| * * Does a full battery of tests to ensure that the object isn't an attachment ↵Teravus Ovares (Dan Olivares)2009-09-251-3/+3
| | | | | | | | | | | | | | before border crossing * Fixes 'Inconsistent Attachment State' when teleporting into another region besides the SW most region slot on a MegaRegion. * Fixes a host of other unintended attachment border cross edge cases that lead to Inconsistent attachment state.
* | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-8/+18
|/ | | | minimally. A few bugs to catch now.
* * Add the RegionCombinerModule backTeravus Ovares (Dan Olivares)2009-09-138-0/+1718
| | | | * Yay anonymous delegate in an anonymous delegate.
* Temporarily removing the RegionCombinerModule to debug a mono assert on linuxTeravus Ovares (Dan Olivares)2009-09-138-1718/+0
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* * Move nested classes from the RegionCombinerModule into their own file.Teravus Ovares (Dan Olivares)2009-09-138-563/+804
| | | | * Rename the RegionCombinerModuleIndividualForwarder to RegionCombinerIndividualEventForwarder so there's no possibility that mono.addins sees any names similar
* * More comments in the RegionCombinerModuleTeravus Ovares (Dan Olivares)2009-09-131-14/+116
| | | | | | * Changed the Destination ID to 0 in the TeleportFinish Event (why did we have it as 3?) * Added border based trigger teleports * Fix MakeRootAgent border cross tests for ensuring that the position is inside the region to use the borders to figure out if it's outside the Region
* Formatting cleanup.Jeff Ames2009-09-101-59/+24
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* minor: remove warningJustin Clark-Casey (justincc)2009-09-081-2/+1
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* * Moves ScenePresence SendCourseLocations to a delegate and provide a method ↵Teravus Ovares (Dan Olivares)2009-09-051-6/+165
| | | | | | | to replace the delegate * RegionCombinerModule replaces this delegate and distributes the CoarseLocationUpdates through the client connection in the region where the user would be if it was a separate region. * Fixes Mini Map display on combined regions.
* * Fixes various quirks rezzing in virtual regions.Teravus Ovares (Dan Olivares)2009-09-041-55/+193
| | | | | | | * Breaks up the Client event registrations in Scene into methods of similar event types. The generic event registration registers all of the event types. *Created symmetrical Un-Registration methods. * Made the Registration and Unregistration methods public * Hooks The events required for creating new prim and rezzing new prim into the proper scene.
* * Last commit was a bit of a fail, it registered the root region for it's ↵Teravus Ovares (Dan Olivares)2009-09-041-49/+49
| | | | | | own permissions events again. * This commit fixes that and does what the last one intended.
* * Make the RegionCombinerModule also register to handle permissions for the ↵Teravus Ovares (Dan Olivares)2009-09-041-3/+303
| | | | virtual region scenes.
* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-031-12/+39
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* switching LandManagementModule to "new" region module scheme; cleaningdr scofield (aka dirk husemann)2009-09-021-72/+91
| | | | | up method names in LandManagementModule (was a bit of a mess). suppressing warnings re Constants.RegionSize.
* warnings safari.dr scofield (aka dirk husemann)2009-09-022-2/+4
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* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ↵Teravus Ovares (Dan Olivares)2009-09-021-0/+23
| | | | | | right in the new border framework. * This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region.
* * Fixes diagonal teleporting when in RegionCombining mode by adding 4 ↵Teravus Ovares (Dan Olivares)2009-09-011-11/+50
| | | | additional borders that have infinite distances perpendicular to the cardinal of the border surrounding the entire combined region. Recalculates this boundary each time AddScene is called.
* * Get rid of some debug info and kill the code to make a large AABB until I ↵Teravus Ovares (Dan Olivares)2009-08-311-13/+24
| | | | can figure out how to detect the fact that the system is done starting up new regions.
* * When the RegionCombinerModule is active add an extra set of borders with ↵Teravus Ovares (Dan Olivares)2009-08-311-1/+56
| | | | Infinite distances around the whole AABB of the region
* Remove typo version of ReplaceableInterface property from RegionCombinerModule.Jeff Ames2009-08-311-2/+0
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* * When the RegionCombinerModule is off, make borders have an infinite aabb ↵Teravus Ovares (Dan Olivares)2009-08-301-1/+21
| | | | perpendicular to the cardinal
* Ok, merging the RegionCombinerModule with master.Teravus Ovares (Dan Olivares)2009-08-291-4/+5
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* * Rename the RegionCombiner Module from PhysicsCombinerTeravus Ovares (Dan Olivares)2009-08-291-4/+5
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* * Fixes looking up parcel permissions in virtual regions.Teravus Ovares (Dan Olivares)2009-08-291-3/+183
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* * Only lock the Borders when they're being changed, otherwise one avatar's ↵Teravus Ovares (Dan Olivares)2009-08-291-19/+54
| | | | movement could hinder another avatar's movement.
* * Allow corner prim crossings. Previously this was only on a single ↵Teravus Ovares (Dan Olivares)2009-08-281-11/+56
| | | | | | cardinal direction * Some leg work in getting avatar teleports into 'virtual regions' moved to the proper region.
* * It turns out that Physics heightmap values were being stored in managed ↵Teravus Ovares (Dan Olivares)2009-08-212-43/+69
| | | | memory in _heightmap and using multiple heightmaps caused them all to overwrite each other and the last one was the heightmap for all of the regions. This fixes that. It also reduces the terrain resolution to half.
* * Adds PhysicsCombiner ModuleTeravus Ovares (Dan Olivares)2009-08-201-0/+355
| | | | * May rename this later
* * More tweaking of the various services to work with nonstandard region ↵Teravus Ovares (Dan Olivares)2009-08-082-8/+21
| | | | sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it.
* This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)2009-08-072-14/+16
| | | | lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-011-1/+4
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* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-252-8/+8
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* * Corrected CAPS namespacesArthur Valadares2009-06-181-2/+2
| | | | | * "luke, use the sed"
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-013-3/+3
| | | | LICENSE.txt.
* Allow the perms module to inspect and modify the list of objects to returnMelanie Thielker2009-05-241-4/+4
| | | | | | for more fine-grained control
* Add a new permissions check for bulk object returns.Melanie Thielker2009-05-241-0/+3
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* Correctly reset the group ownership flag when a parcel is reclaimed.Melanie Thielker2009-05-121-0/+1
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* Hook up deed permissions checking to the land moduleMelanie Thielker2009-05-121-1/+3
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* Add some asset cache plumbing. Change the generic cache from UUID to stringMelanie Thielker2009-05-101-1/+3
| | | | | | keys to allow caching the new crop of URI identified objects.