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* Formatting cleanup.Jeff Ames2010-09-122-67/+62
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* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+2
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* Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2010-09-061-3/+11
| | | | modules need to see it (Search!) even if it comes in via CAPS
* Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker2010-09-051-13/+0
| | | | on IDwellModule
* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-302-2/+70
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-6/+6
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* Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker2010-08-071-1/+5
| | | | | in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.
* Allow gods and estate managers/owners to be unaffected by parcel bansMelanie Thielker2010-07-291-0/+6
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* Remove getting the object capacity from the money module. It is now setMelanie Thielker2010-07-141-2/+2
| | | | directly from the Region Info (and the region ini file)
* Implements three new OSSL functions for parcel management: osParcelJoin ↵OpenSim Master2010-05-132-0/+26
| | | | joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
* Also remove sale and search flags on god owner change.Melanie2010-05-071-0/+1
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* Remove land that is being abandoned from search. This is now consistent withMelanie2010-05-071-0/+1
| | | | sale and reclaim.
* Ensure the show in search flag is cleared on ownership change. Also, whenMelanie2010-05-062-1/+8
| | | | | land is reclaimed, reset it's for sale flags so it can't be bought again right away.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-191-1/+1
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| * Unify a previous refactor of object return with the older solution. WeMelanie2010-03-181-1/+1
| | | | | | | | really don't need two methods doing the same thing, but differently.
* | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-192-33/+32
|/ | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-102-6/+6
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* - parcel blocking, region crossing blocking, teleport blockingunknown2010-03-092-10/+92
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-101-12/+3
| | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-042-2/+2
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* minor: add doc to a few parcel methodsJustin Clark-Casey (justincc)2009-11-252-2/+13
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* Formatting cleanup.Jeff Ames2009-11-231-1/+1
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* * Move RegionCombinerModule to it's own projectTeravus Ovares (Dan Olivares)2009-11-108-1767/+0
| | | | * Moves the mono_metadata_token_from_dor message to a different module on loading.
* Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller ↵Diva Canto2009-11-101-224/+248
| | | | methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try.
* Patch from Snoopy2. Fixes Mantis #4342Melanie2009-11-082-8/+43
| | | | | | fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god. Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions.
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-4/+2
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* * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). ↵John Hurliman2009-10-192-6/+5
| | | | | | | | | | | | | | This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference * Initialize the LLClientView prim full update queue to the number of prims in the scene for a big performance boost * Reordered some comparisons on hot code paths for a minor speed boost * Removed an unnecessary call to the expensive DateTime.Now function (if you *have* to get the current time as opposed to Environment.TickCount, always use DateTime.UtcNow) * Don't fire the queue empty callback for the Resend category * Run the outgoing packet handler thread loop for each client synchronously. It seems like more time was being spent doing the execution asynchronously, and it made deadlocks very difficult to track down * Rewrote some expensive math in LandObject.cs * Optimized EntityManager to only lock on operations that need locking, and use TryGetValue() where possible * Only update the attachment database when an object is attached or detached * Other small misc. performance improvements
* More debugging of RegionCombinerModule.RegionLoaded() by making ↵John Hurliman2009-10-161-2/+6
| | | | RegionLoaded() a two line function
* * Removed some of the redundant broadcast functions in Scene and SceneGraph ↵John Hurliman2009-10-151-3/+3
| | | | | | | | so it is clear who/what the broadcast is going to each time * Removed two redundant parameters from SceneObjectPart * Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs) * Committing a preview of a new method for sending object updates efficiently (all commented out for now)
* * Fixes some prim crossings on megaregions with regions beyond the 512m markTeravus Ovares (Dan Olivares)2009-10-131-4/+6
| | | | * There's a slight chance that this could cause a problem with regular prim crossings.. but hopefully not. Revert if it does.
* Revert "Rewrote parts of the code that were double-locking different ↵Melanie2009-10-071-6/+2
| | | | | | objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
* Rewrote parts of the code that were double-locking different objects. This ↵Diva Canto2009-10-061-2/+6
| | | | is about half of the code base reviewed.
* - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-024-244/+249
| | | | - adding LandDataSerializer to OAR mechanics
* Formatting cleanup.Jeff Ames2009-10-011-1/+1
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* Formatting cleanup.Jeff Ames2009-10-013-8/+8
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* A little hack to see if this fixes the problems with ~20% of SOG's becoming ↵Diva Canto2009-09-291-1/+20
| | | | phantom after an import to megaregions.
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-261-3/+3
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| * * Does a full battery of tests to ensure that the object isn't an attachment ↵Teravus Ovares (Dan Olivares)2009-09-251-3/+3
| | | | | | | | | | | | | | before border crossing * Fixes 'Inconsistent Attachment State' when teleporting into another region besides the SW most region slot on a MegaRegion. * Fixes a host of other unintended attachment border cross edge cases that lead to Inconsistent attachment state.
* | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-8/+18
|/ | | | minimally. A few bugs to catch now.
* * Add the RegionCombinerModule backTeravus Ovares (Dan Olivares)2009-09-138-0/+1718
| | | | * Yay anonymous delegate in an anonymous delegate.
* Temporarily removing the RegionCombinerModule to debug a mono assert on linuxTeravus Ovares (Dan Olivares)2009-09-138-1718/+0
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* * Move nested classes from the RegionCombinerModule into their own file.Teravus Ovares (Dan Olivares)2009-09-138-563/+804
| | | | * Rename the RegionCombinerModuleIndividualForwarder to RegionCombinerIndividualEventForwarder so there's no possibility that mono.addins sees any names similar
* * More comments in the RegionCombinerModuleTeravus Ovares (Dan Olivares)2009-09-131-14/+116
| | | | | | * Changed the Destination ID to 0 in the TeleportFinish Event (why did we have it as 3?) * Added border based trigger teleports * Fix MakeRootAgent border cross tests for ensuring that the position is inside the region to use the borders to figure out if it's outside the Region
* Formatting cleanup.Jeff Ames2009-09-101-59/+24
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* minor: remove warningJustin Clark-Casey (justincc)2009-09-081-2/+1
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* * Moves ScenePresence SendCourseLocations to a delegate and provide a method ↵Teravus Ovares (Dan Olivares)2009-09-051-6/+165
| | | | | | | to replace the delegate * RegionCombinerModule replaces this delegate and distributes the CoarseLocationUpdates through the client connection in the region where the user would be if it was a separate region. * Fixes Mini Map display on combined regions.
* * Fixes various quirks rezzing in virtual regions.Teravus Ovares (Dan Olivares)2009-09-041-55/+193
| | | | | | | * Breaks up the Client event registrations in Scene into methods of similar event types. The generic event registration registers all of the event types. *Created symmetrical Un-Registration methods. * Made the Registration and Unregistration methods public * Hooks The events required for creating new prim and rezzing new prim into the proper scene.
* * Last commit was a bit of a fail, it registered the root region for it's ↵Teravus Ovares (Dan Olivares)2009-09-041-49/+49
| | | | | | own permissions events again. * This commit fixes that and does what the last one intended.
* * Make the RegionCombinerModule also register to handle permissions for the ↵Teravus Ovares (Dan Olivares)2009-09-041-3/+303
| | | | virtual region scenes.
* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-031-12/+39
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