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path: root/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-97/+80
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-4/+7
* Another 10 modules' directives moved from .addin.xmlDiva Canto2012-11-121-0/+2
* correcting a typo that causes c# express to complain about xml comment contai...SignpostMarv2012-09-131-1/+1
* Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)2012-05-051-1/+0
* remove mono compiler warningsJustin Clark-Casey (justincc)2011-08-231-1/+1
* Improve previous ILandObject method doc.Justin Clark-Casey (justincc)2011-04-061-6/+16
* If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)2011-04-051-13/+18
* If land is not group owned (group ID is always UUID.Zero) then don't check if...Justin Clark-Casey (justincc)2011-04-021-2/+0
* If the land has no group ownership (it is UUID.Zero) then don't put prims in ...Justin Clark-Casey (justincc)2011-04-021-2/+2
* If the prim count gets an object with invalid bounds, don't try to count it.Justin Clark-Casey (justincc)2011-03-311-0/+5
* When a new parcel is created, make sure the prim counts are updated.Justin Clark-Casey (justincc)2011-03-301-2/+2
* (re)implement selected prim count.Justin Clark-Casey (justincc)2011-03-301-3/+40
* disable prim count debug logging temporarilyJustin Clark-Casey (justincc)2011-03-291-33/+35
* move total parcel prim calculations into IPrimCounts instead of doing this in...Justin Clark-Casey (justincc)2011-03-261-0/+39
* Add test for PCM taint. This currently fails due to unexpected behaviour of ...Justin Clark-Casey (justincc)2011-03-261-15/+64
* Add ILandObject.IPrimCounts for the new prim count module.Justin Clark-Casey (justincc)2011-03-251-0/+2
* Add method doc to the Get*() methods on PrimCountModuleJustin Clark-Casey (justincc)2011-03-231-0/+27
* remove a rogue Console.WriteLine() from the last commit.Justin Clark-Casey (justincc)2011-03-231-1/+0
* Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...Justin Clark-Casey (justincc)2011-03-231-2/+8
* Add an initial confidence-building TestAddObject() for prim counts.Justin Clark-Casey (justincc)2011-03-221-6/+17
* Flash out the prim count moduleMelanie2011-01-291-0/+174
* Create the structure of classes and interfaces to replace the cruft thatMelanie2011-01-291-0/+120
* Adding the prim count module skeletonMelanie2011-01-281-0/+112