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path: root/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs (follow)
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* Move new Estate commands to OpenSim.csDev Random2014-04-031-184/+0
* remove EstateManagmentCommands.m_commander that has been unused for some timeJustin Clark-Casey (justincc)2014-04-021-2/+0
* Console command to rename EstateDev Random2014-04-021-83/+140
* Console command to change Estate ownerDev Random2014-03-291-3/+132
* Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)2014-01-201-1/+1
* * Added set water height <height> [<x>] [<y>] console command following the s...teravus2013-08-071-1/+30
* Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)2013-01-261-1/+1
* enabling all corners of a sim to be set in one callSignpostMarv2012-06-061-1/+11
* Uses shorter AddCommand form for "show estates"Justin Clark-Casey (justincc)2012-03-081-1/+1
* Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)2012-03-081-40/+7
* Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-081-2/+2
* Hack in a crude temporary "estate show" commandJustin Clark-Casey (justincc)2011-02-121-3/+71
* refactor: split out estate management commands into separate classJustin Clark-Casey (justincc)2011-02-111-0/+156