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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Knock V0_2 decals off archive tests since they're misleading
Justin Clark-Casey (justincc)
2010-11-20
1
-8
/
+8
*
Fix unit tests and save problems
Justin Clark-Casey (justincc)
2010-11-20
3
-3
/
+4
*
correct build break. for some reason, xbuild didn't rebuild test dlls
Justin Clark-Casey (justincc)
2010-11-20
1
-2
/
+2
*
Bump oar version to 1.0 from 0.5
Justin Clark-Casey (justincc)
2010-11-20
1
-83
/
+119
*
Old deserialization can't deal with commas in flag fields. Making use of -ver...
Diva Canto
2010-11-02
2
-16
/
+10
*
Formatting cleanup.
Jeff Ames
2010-10-27
1
-3
/
+3
*
Implement guard against trying to load incompatible version IARs
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+1
*
start parsing iar control file
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+1
*
slightly simplify oar control file loading code
Justin Clark-Casey (justincc)
2010-10-22
1
-10
/
+3
*
write IAR control file first in the archive rather than last
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+2
*
minor: add some text to the oar abort messages on assets timeout to make it c...
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+1
*
Drop max oar loading version back to 0 from 1
Justin Clark-Casey (justincc)
2010-10-16
1
-1
/
+1
*
Rip out version option since it turns out that the changed object serializati...
Justin Clark-Casey (justincc)
2010-10-16
2
-7
/
+11
*
change --old-guids switch on the save oar command line to --version=<x>
Justin Clark-Casey (justincc)
2010-10-16
5
-9
/
+31
*
Have OpenSim throw a strop if it tries to load an OAR with a major version th...
Justin Clark-Casey (justincc)
2010-10-16
2
-1
/
+23
*
save oar control file first rather than in the middle so that it's the first ...
Justin Clark-Casey (justincc)
2010-10-16
3
-38
/
+41
*
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2010-10-15
3
-14
/
+25
*
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
1
-5
/
+1
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-4
/
+4
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-08
1
-1
/
+4
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*
* Cache null account responses in the SimianUserAccountServiceConnector to av...
John Hurliman
2010-09-07
1
-1
/
+4
*
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If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
1
-1
/
+1
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/
*
Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
2010-08-28
1
-28
/
+29
*
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
2010-08-26
1
-26
/
+29
*
Revert "don't report the null uuid as a missing asset on saving oars/iars"
Justin Clark-Casey (justincc)
2010-06-29
1
-5
/
+3
*
don't report the null uuid as a missing asset on saving oars/iars
Justin Clark-Casey (justincc)
2010-06-25
1
-3
/
+5
*
remove pointless mock user account service since the real one can now be easi...
Justin Clark-Casey (justincc)
2010-06-04
1
-1
/
+1
*
refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHe...
Justin Clark-Casey (justincc)
2010-05-28
2
-63
/
+65
*
Fix a problem where SceneGraph.AddSceneObject() would return false on success...
Justin Clark-Casey (justincc)
2010-05-21
1
-1
/
+0
*
make oar object filename/pathname creation a helper method
Justin Clark-Casey (justincc)
2010-05-21
4
-38
/
+75
*
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
2010-05-21
2
-3
/
+31
*
All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
1
-0
/
+1
*
minor: use the static ascii and utf8 encodings instead of instantiating our own
Justin Clark-Casey (justincc)
2010-04-16
1
-6
/
+3
*
Add --skip-assets option to load oar.
Justin Clark-Casey (justincc)
2010-04-16
3
-24
/
+37
*
* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
2010-03-15
2
-12
/
+25
*
Merge branch 'master' into presence-refactor
Melanie
2010-03-01
1
-0
/
+2
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*
fix bug where region settings loaded via an oar (water height, terrain textur...
Justin Clark-Casey (justincc)
2010-02-26
1
-0
/
+2
*
|
Changed asset CreatorID to a string
John Hurliman
2010-02-22
2
-2
/
+2
*
|
Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim i...
John Hurliman
2010-02-22
3
-15
/
+39
|
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*
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Merge branch 'master' into presence-refactor
Melanie
2010-02-22
3
-14
/
+38
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*
forestall bug reports about the Command error: System.EntryPointNotFoundExcep...
Justin Clark-Casey (justincc)
2010-02-19
2
-2
/
+26
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*
Formatting cleanup.
Jeff Ames
2010-02-15
1
-12
/
+12
|
*
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One more test running.
Diva Canto
2010-02-21
1
-1
/
+1
*
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* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
2010-02-22
2
-2
/
+2
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*
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Merge branch 'master' into presence-refactor
Melanie
2010-02-08
3
-114
/
+219
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*
use common sop2 setup for TestMergeOarV0_2()
Justin Clark-Casey (justincc)
2010-01-29
1
-16
/
+12
|
*
make TestSaveOarV0_2() use a common part2 construction
Justin Clark-Casey (justincc)
2010-01-29
1
-18
/
+14
|
*
use common part1 createio nin TestMergeOarV0_2()
Justin Clark-Casey (justincc)
2010-01-29
1
-16
/
+5
|
*
minor: swap which part uses the automatically set up scene in TestMergeOarV0_2()
Justin Clark-Casey (justincc)
2010-01-29
1
-25
/
+13
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