Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Comment out the part of the load oar code that zeroes out prim sit target ↵ | Justin Clark-Casey (justincc) | 2011-09-09 | 1 | -2/+2 |
| | | | | | | | orientations and positions. The warning about these causing problems is very old and may no longer apply. Hopes to fix http://opensimulator.org/mantis/view.php?id=5680 | ||||
* | Save the sun's position in OARs | Oren Hurvitz | 2011-06-10 | 1 | -0/+3 |
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* | When loading an OAR that doesn't have parcels, create a default parcel | Oren Hurvitz | 2011-05-14 | 1 | -4/+7 |
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* | Add regression test to check that OARs start with the control file. | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -1/+8 |
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* | Refactor: Break out LoadObjects() and LoadParcels() from a longer method | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -28/+44 |
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* | When an oar is loaded, do not create a default parcel before loading the ↵ | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -1/+1 |
| | | | | | | | | parcels from the OAR. The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one. Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event). | ||||
* | Show local IDs in "land show" output. | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -0/+5 |
| | | | | Also properly insert region name in "land clear" command | ||||
* | Fix OAR parcel loading so that old parcels are replaced by the new instead ↵ | Justin Clark-Casey (justincc) | 2011-01-27 | 1 | -0/+4 |
| | | | | | | of merged. The --merge switch will still merge the old and new land parcelling. | ||||
* | Added creator info across the board -- TaskInventoryItems and InventoryItems ↵ | Diva Canto | 2010-11-21 | 1 | -3/+7 |
| | | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255). | ||||
* | Global creator information working on MySQL DB and on load/save OARs. ↵ | Diva Canto | 2010-11-21 | 1 | -2/+19 |
| | | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule. | ||||
* | Fix unit tests and save problems | Justin Clark-Casey (justincc) | 2010-11-20 | 1 | -1/+1 |
| | | | | | | (note; contrary to previous commits, saving 0.4 OARs is actually broken since serialized objects in inventories are not yet converted properly). Firstly, if you can save a version 1.0 OAR then you can load it too. Secondly, closing the save stream even on success before assets/objects are saved is a bad idea | ||||
* | Implement guard against trying to load incompatible version IARs | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -1/+1 |
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* | start parsing iar control file | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -1/+1 |
| | | | | This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml | ||||
* | slightly simplify oar control file loading code | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -10/+3 |
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* | Drop max oar loading version back to 0 from 1 | Justin Clark-Casey (justincc) | 2010-10-16 | 1 | -1/+1 |
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* | change --old-guids switch on the save oar command line to --version=<x> | Justin Clark-Casey (justincc) | 2010-10-16 | 1 | -1/+1 |
| | | | | | | if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading | ||||
* | Have OpenSim throw a strop if it tries to load an OAR with a major version ↵ | Justin Clark-Casey (justincc) | 2010-10-16 | 1 | -0/+22 |
| | | | | that is too high for it to handle | ||||
* | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 1 | -5/+1 |
| | | | | MapAndArray collection | ||||
* | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 2010-08-28 | 1 | -28/+29 |
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* | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -26/+29 |
| | | | | conditions in linking and unlinking | ||||
* | refactor: move GetStream and URI methods from ArchiveReadRequest -> ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -63/+1 |
| | | | | ArchiveHelpers | ||||
* | Fix a problem where SceneGraph.AddSceneObject() would return false on ↵ | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -1/+0 |
| | | | | | | successfully adding an object rather than true, in defiance of its method documentation This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added. | ||||
* | make oar object filename/pathname creation a helper method | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -1/+0 |
| | | | | | reused in both tests and oar code reduction in checking is outweighed by greater test clarity | ||||
* | All scripts are now created suspended and are only unsuspended when the object | Melanie | 2010-04-19 | 1 | -0/+1 |
| | | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. | ||||
* | minor: use the static ascii and utf8 encodings instead of instantiating our own | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -6/+3 |
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* | Add --skip-assets option to load oar. | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -15/+25 |
| | | | | | This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation. | ||||
* | Merge branch 'master' into presence-refactor | Melanie | 2010-03-01 | 1 | -0/+2 |
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| * | fix bug where region settings loaded via an oar (water height, terrain ↵ | Justin Clark-Casey (justincc) | 2010-02-26 | 1 | -0/+2 |
| | | | | | | | | | | | | textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart | ||||
* | | Changed asset CreatorID to a string | John Hurliman | 2010-02-22 | 1 | -1/+1 |
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* | | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵ | John Hurliman | 2010-02-22 | 1 | -1/+13 |
|\ \ | | | | | | | | | | into presence-refactor | ||||
| * \ | Merge branch 'master' into presence-refactor | Melanie | 2010-02-22 | 1 | -1/+13 |
| |\ \ | | |/ | | | | | | | This brings presence-refactor up to master again | ||||
| | * | forestall bug reports about the Command error: ↵ | Justin Clark-Casey (justincc) | 2010-02-19 | 1 | -1/+13 |
| | | | | | | | | | | | | System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is | ||||
* | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 1 | -1/+1 |
|/ / | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 1 | -2/+4 |
|\ \ | |/ | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! | ||||
| * | Allow oar loading to work even if an estate module is not present | Justin Clark-Casey (justincc) | 2010-01-22 | 1 | -2/+4 |
| | | | | | | | | Write bare bones unit test for region setting loads | ||||
* | | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 2010-01-11 | 1 | -1/+1 |
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* | | Remove all references to master avatar, replacing with estate owner where | Melanie | 2010-01-10 | 1 | -10/+6 |
| | | | | | | | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process. | ||||
* | | * OMG! All but one references to UserProfileCacheService have been rerouted! | Diva Canto | 2010-01-10 | 1 | -2/+3 |
|/ | | | | | * HG is seriously broken here * Compiles. Untested. | ||||
* | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 1 | -1/+1 |
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* | remove stringent content type checking to make it easier to load oars ↵ | Justin Clark-Casey (justincc) | 2009-11-27 | 1 | -2/+5 |
| | | | | directly from urls | ||||
* | make save and load oar slightly more robust by always closing the archive ↵ | Justin Clark-Casey (justincc) | 2009-11-24 | 1 | -7/+8 |
| | | | | streams even if there has been an error | ||||
* | Changing the AssetBase constructors to avoid initializing assets with an ↵ | John Hurliman | 2009-11-05 | 1 | -2/+4 |
| | | | | unknown asset type, and log an error if it ever does happen | ||||
* | * Log progress messages when loading OAR files with a lot of assets | John Hurliman | 2009-10-29 | 1 | -0/+3 |
| | | | | | * Change the PhysicsCollision callback for objects to send full contact point information. This will be used to calculate the collision plane for avatars * Send the physics engine velocity in terse updates, not the current force being applied to the avatar. This should fix several issues including crouching through the floor and walking through walls | ||||
* | - cleaning up LandData/ILandObject capitalization issues | dr scofield (aka dirk husemann) | 2009-10-02 | 1 | -7/+27 |
| | | | | - adding LandDataSerializer to OAR mechanics | ||||
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -4/+4 |
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* | Stop a loaded OAR from generating on_rez events. This brings | Alan M Webb | 2009-09-16 | 1 | -1/+1 |
| | | | | | the OAR loader in line with region restart (and the correct behavior). | ||||
* | From: Chris Yeoh <yeohc@au1.ibm.com> | Sean Dague | 2009-06-29 | 1 | -10/+5 |
| | | | | | | | | Attached is a patch that changes the oar file saving of creation date/time to an integer instead of a string. I did this after justincc emailed me saying there is a problem with internationalisation doing it the old way and I said I'd fix it. Its been tested with MySQL and I've made the changes for MSSQL but that hasn't been well tested. | ||||
* | * Temporarily resolve another problem in ↵ | Justin Clarke Casey | 2009-06-12 | 1 | -2/+4 |
| | | | | http://opensimulator.org/mantis/view.php?id=3741 by disabling the loading of OAR creation information | ||||
* | * fix build break: sigh, must remember to build before committing | Justin Clarke Casey | 2009-06-12 | 1 | -2/+1 |
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* | * minor: make control file loading code consistent | Justin Clarke Casey | 2009-06-12 | 1 | -17/+12 |
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