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path: root/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs (follow)
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* When loading an OAR, validate any group UUIDs and properly reconstruct parcel...Justin Clark-Casey (justincc)2012-08-201-1/+62
* Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...Justin Clark-Casey (justincc)2012-05-161-2/+1
* Fix issue where loading OARs could sometimes result in link numbers being reo...Justin Clark-Casey (justincc)2012-05-151-1/+3
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-141-1/+24
* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-121-24/+1
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-101-1/+24
* Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-071-16/+4
* Better error handling if Load OAR or Save OAR failOren Hurvitz2012-05-071-4/+16
* Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)2012-01-281-8/+8
* Add a check to see if an asset exists before recreating it whileMic Bowman2012-01-101-0/+6
* Comment out the part of the load oar code that zeroes out prim sit target ori...Justin Clark-Casey (justincc)2011-09-091-2/+2
* Save the sun's position in OARsOren Hurvitz2011-06-101-0/+3
* When loading an OAR that doesn't have parcels, create a default parcelOren Hurvitz2011-05-141-4/+7
* Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)2011-04-181-1/+8
* Refactor: Break out LoadObjects() and LoadParcels() from a longer methodJustin Clark-Casey (justincc)2011-01-271-28/+44
* When an oar is loaded, do not create a default parcel before loading the parc...Justin Clark-Casey (justincc)2011-01-271-1/+1
* Show local IDs in "land show" output.Justin Clark-Casey (justincc)2011-01-271-0/+5
* Fix OAR parcel loading so that old parcels are replaced by the new instead of...Justin Clark-Casey (justincc)2011-01-271-0/+4
* Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-3/+7
* Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto2010-11-211-2/+19
* Fix unit tests and save problemsJustin Clark-Casey (justincc)2010-11-201-1/+1
* Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2010-10-221-1/+1
* start parsing iar control fileJustin Clark-Casey (justincc)2010-10-221-1/+1
* slightly simplify oar control file loading codeJustin Clark-Casey (justincc)2010-10-221-10/+3
* Drop max oar loading version back to 0 from 1Justin Clark-Casey (justincc)2010-10-161-1/+1
* change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)2010-10-161-1/+1
* Have OpenSim throw a strop if it tries to load an OAR with a major version th...Justin Clark-Casey (justincc)2010-10-161-0/+22
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-5/+1
* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-28/+29
* Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-26/+29
* refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHe...Justin Clark-Casey (justincc)2010-05-281-63/+1
* Fix a problem where SceneGraph.AddSceneObject() would return false on success...Justin Clark-Casey (justincc)2010-05-211-1/+0
* make oar object filename/pathname creation a helper methodJustin Clark-Casey (justincc)2010-05-211-1/+0
* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+1
* minor: use the static ascii and utf8 encodings instead of instantiating our ownJustin Clark-Casey (justincc)2010-04-161-6/+3
* Add --skip-assets option to load oar.Justin Clark-Casey (justincc)2010-04-161-15/+25
* Merge branch 'master' into presence-refactorMelanie2010-03-011-0/+2
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| * fix bug where region settings loaded via an oar (water height, terrain textur...Justin Clark-Casey (justincc)2010-02-261-0/+2
* | Changed asset CreatorID to a stringJohn Hurliman2010-02-221-1/+1
* | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim i...John Hurliman2010-02-221-1/+13
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| * \ Merge branch 'master' into presence-refactorMelanie2010-02-221-1/+13
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| | * forestall bug reports about the Command error: System.EntryPointNotFoundExcep...Justin Clark-Casey (justincc)2010-02-191-1/+13
* | | * Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman2010-02-221-1/+1
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* | Merge branch 'master' into presence-refactorMelanie2010-02-081-2/+4
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| * Allow oar loading to work even if an estate module is not presentJustin Clark-Casey (justincc)2010-01-221-2/+4
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
* | Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-101-10/+6
* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-2/+3
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* remove stringent content type checking to make it easier to load oars directl...Justin Clark-Casey (justincc)2009-11-271-2/+5