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* refactor: Move sanity checks to the top of IAM.RezObject() to make the code m...Justin Clark-Casey (justincc)2011-09-011-219/+215
* use group.RootPart in IAM.RezObject() rather than group.GetChildPart(group.UU...Justin Clark-Casey (justincc)2011-09-011-1/+1
* Remove pointless NRE check in IAM.RezObject() since this can never occurJustin Clark-Casey (justincc)2011-09-011-15/+1
* Remove code which was automatically deleting non-root prims from scene object...Justin Clark-Casey (justincc)2011-09-011-0/+4
* refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-271-1/+1
* Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2011-08-171-0/+12
* rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-2/+2
* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-5/+5
* Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)2011-07-231-0/+4
* Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)2011-07-231-4/+0
* Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)2011-07-231-0/+4
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-07-161-2/+5
* fix bug where opening a library script would failJustin Clark-Casey (justincc)2011-07-081-2/+2
* refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento...Justin Clark-Casey (justincc)2011-07-081-1/+1
* Added prefix HG to the name of the landmark item in inventory, as a soft remi...Diva Canto2011-06-032-4/+11
* HG Landmarks now working.Diva Canto2011-06-031-1/+1
* HG Landmarks being created. WARNING: new config var under [HGInventoryAccessM...Diva Canto2011-06-032-2/+20
* Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...Diva Canto2011-06-031-1/+78
* Added necessary code to drop inventory on hg friends using the profile window...Diva Canto2011-05-241-4/+10
* Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...Justin Clark-Casey (justincc)2011-05-211-1/+0
* rename UserProfileTestUtils to UserAccountHelpers to be consistent with other...Justin Clark-Casey (justincc)2011-05-211-1/+1
* Fixes mantis #5461.Diva Canto2011-05-041-1/+2
* refactor: split out the code which actually copies a particular bundle to inv...Justin Clark-Casey (justincc)2011-04-181-106/+115
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-181-1/+1
* Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)2011-04-181-2/+2
* Provide a configuration setting to control whether multiple taken objects are...Justin Clark-Casey (justincc)2011-04-182-15/+47
* Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...Diva Canto2011-04-152-25/+12
* refactor: separate out code that adds permissionsJustin Clark-Casey (justincc)2011-04-151-42/+59
* minor: remove a small amount of code duplicationJustin Clark-Casey (justincc)2011-04-151-4/+3
* refactor: split out some rez code into a separate CreateItemForObject() methodJustin Clark-Casey (justincc)2011-04-151-143/+159
* get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2011-04-151-1/+1
* simplify TestRezObject()Justin Clark-Casey (justincc)2011-04-141-17/+1
* Make scene object parts created by the test utils unit sized.Justin Clark-Casey (justincc)2011-04-141-3/+1
* simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)2011-04-141-34/+6
* Use common coalesced serialization code for both tests and the InventoryAcces...Justin Clark-Casey (justincc)2011-04-131-54/+13
* Adjust the quanterions used in the rez coalsced object tests to get sensible ...Justin Clark-Casey (justincc)2011-04-131-4/+12
* refactor: move code to obtain the coalescence size and object offsets into Co...Justin Clark-Casey (justincc)2011-04-131-1/+1
* Fix bug where rezzing coalesced objects would give all objects the same name ...Justin Clark-Casey (justincc)2011-04-132-7/+11
* Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)2011-04-132-5/+93
* factor out some test code into the SetUp()Justin Clark-Casey (justincc)2011-04-131-14/+15
* Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)2011-04-131-0/+133
* refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)2011-04-121-14/+1
* Fix (add) ability to rez objects by dragging them out of another prim's inven...Justin Clark-Casey (justincc)2011-04-121-0/+4
* Implement rezzing coalesced objectsMelanie2011-04-031-11/+0
* Implement rezzing coalesced objectsMelanie2011-04-031-105/+172
* Implement taking of coalesced objects.Melanie2011-04-031-196/+263
* A stab at making CHANGED_OWNER workMelanie2011-04-011-17/+7
* Fix a few little thingsMelanie2011-02-271-0/+3
* Forces the owner of a rezzed object to be the "rezzer" of theMic Bowman2011-02-221-0/+2
* Added a config var to HGInventoryAccessModule called OutboundPermission that ...Diva Canto2011-02-041-2/+6