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path: root/OpenSim/Region/CoreModules/Framework/InventoryAccess (follow)
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* disable some XmlResolverUbitUmarov2018-01-041-0/+1
* partial mantis 8219; on creating or updating items (animationsets, wearables)...UbitUmarov2017-07-281-6/+9
* store kfm on inventory. this may still be a bit confusing on rezUbitUmarov2017-07-161-5/+8
* move deep effective permissions aggregation to first time use and not on cha...UbitUmarov2017-05-041-1/+1
* rename sog.GetEffectivePermissions() since its use is now limited to more spe...UbitUmarov2017-05-011-12/+5
* fix new landmarks default permissionsUbitUmarov2017-04-301-3/+8
* nore permissions masks hierachyUbitUmarov2017-04-291-4/+4
* update folded permitions if taking from world, or after unfoldUbitUmarov2017-04-291-13/+2
* recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ea...UbitUmarov2017-04-291-10/+7
* forgot a change...UbitUmarov2017-04-281-2/+2
* a few changes to permissions folding... we are testing. at this point only us...UbitUmarov2017-04-281-15/+20
* remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPointUbitUmarov2017-01-261-10/+4
* don't let part lastowner be the groupUbitUmarov2017-01-221-2/+2
* object Take and TakeCopy are for in scene SOPs and SPs and permitions module ...UbitUmarov2017-01-191-5/+6
* add more calls to effective permissions aggregation; do not change groupmask ...UbitUmarov2017-01-171-0/+2
* Remove the last instance of the legacy slam but being setMelanie Thielker2017-01-161-2/+2
* fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov2017-01-141-4/+7
* Fix the new permissions error introduced with the inventory fixMelanie Thielker2017-01-131-7/+22
* Squelch noisy debug message that happens on every single rezMelanie Thielker2017-01-071-1/+1
* Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker2017-01-061-4/+8
* Remove more calls to that horrible functionMelanie Thielker2017-01-061-10/+0
* Fix errors introduced by incomplete understanding of what folded perms areMelanie Thielker2017-01-061-13/+11
* Massive tab and trailing space cleanupMelanie Thielker2017-01-055-86/+86
* The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty2016-12-041-0/+2
* potencial null refUbitUmarov2016-08-241-40/+36
* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-053-12/+45
* don't try to rez a object from a asset with empty data and Let user know abo...UbitUmarov2016-07-221-0/+9
* Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-042-16/+7
* Fixed a merge issueDiva Canto2016-06-061-3/+3
* Don't copy assets to foreign asset servers when the objects are being deletedDiva Canto2016-06-062-2/+9
* Minor improvement over the previous commit -- make sure the code exists in th...Diva Canto2016-05-161-1/+1
* Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventoryDiva Canto2016-05-161-0/+7
* Apply user specified default perms across the board, to items uploaded as wel...Melanie Thielker2016-04-291-3/+6
* Allow default permissions from the viewer to be applied to uploaded objects.Melanie Thielker2016-04-291-8/+26
* clean code a bitUbitUmarov2015-11-191-13/+5
* ClearPartAttachmentData before adding object to scene, not afterUbitUmarov2015-11-191-3/+3
* work around some 'tests' errors: Coalesced objects handling has changedUbitUmarov2015-11-171-0/+2
* restore some avn code, fixing for var regionsUbitUmarov2015-09-161-23/+8
* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-1/+0
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| * Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...Diva Canto2015-09-041-1/+0
* | seems to compile ( tests comented out)UbitUmarov2015-09-021-33/+4
* | bad merge?UbitUmarov2015-09-011-58/+205
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| * try to preserve permitions on object returnsUbitUmarov2014-11-081-1/+5
| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-291-0/+14
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| | * Make changes to AnimationSet to allow indexing by names rather than indices. ...Melanie Thielker2014-09-271-0/+14
| * | remove debug msgsUbitUmarov2014-09-261-2/+1
| * | little debugUbitUmarov2014-09-261-1/+3
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| * dont force Phantom on attachments, breaking no mod objects if wear byUbitUmarov2014-09-091-1/+1
| * apply objectSlamSale to all roots of coalescence objects. replace theUbitUmarov2014-08-051-7/+7
| * dont mess with names and descriptions on coalescence objects. InventoryUbitUmarov2014-08-051-1/+4