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My fork of OpenSim for IG and MG, called SledjChisl.
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InventoryAccess
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Author
Age
Files
Lines
*
disable some XmlResolver
UbitUmarov
2018-01-04
1
-0
/
+1
*
partial mantis 8219; on creating or updating items (animationsets, wearables)...
UbitUmarov
2017-07-28
1
-6
/
+9
*
store kfm on inventory. this may still be a bit confusing on rez
UbitUmarov
2017-07-16
1
-5
/
+8
*
move deep effective permissions aggregation to first time use and not on cha...
UbitUmarov
2017-05-04
1
-1
/
+1
*
rename sog.GetEffectivePermissions() since its use is now limited to more spe...
UbitUmarov
2017-05-01
1
-12
/
+5
*
fix new landmarks default permissions
UbitUmarov
2017-04-30
1
-3
/
+8
*
nore permissions masks hierachy
UbitUmarov
2017-04-29
1
-4
/
+4
*
update folded permitions if taking from world, or after unfold
UbitUmarov
2017-04-29
1
-13
/
+2
*
recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ea...
UbitUmarov
2017-04-29
1
-10
/
+7
*
forgot a change...
UbitUmarov
2017-04-28
1
-2
/
+2
*
a few changes to permissions folding... we are testing. at this point only us...
UbitUmarov
2017-04-28
1
-15
/
+20
*
remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint
UbitUmarov
2017-01-26
1
-10
/
+4
*
don't let part lastowner be the group
UbitUmarov
2017-01-22
1
-2
/
+2
*
object Take and TakeCopy are for in scene SOPs and SPs and permitions module ...
UbitUmarov
2017-01-19
1
-5
/
+6
*
add more calls to effective permissions aggregation; do not change groupmask ...
UbitUmarov
2017-01-17
1
-0
/
+2
*
Remove the last instance of the legacy slam but being set
Melanie Thielker
2017-01-16
1
-2
/
+2
*
fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
UbitUmarov
2017-01-14
1
-4
/
+7
*
Fix the new permissions error introduced with the inventory fix
Melanie Thielker
2017-01-13
1
-7
/
+22
*
Squelch noisy debug message that happens on every single rez
Melanie Thielker
2017-01-07
1
-1
/
+1
*
Fix the long-standing bug that object permissions set in inventory were lost
Melanie Thielker
2017-01-06
1
-4
/
+8
*
Remove more calls to that horrible function
Melanie Thielker
2017-01-06
1
-10
/
+0
*
Fix errors introduced by incomplete understanding of what folded perms are
Melanie Thielker
2017-01-06
1
-13
/
+11
*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
5
-86
/
+86
*
The new Constant: integer OBJECT_REZZER_KEY = 32;
Mandarinka Tasty
2016-12-04
1
-0
/
+2
*
potencial null ref
UbitUmarov
2016-08-24
1
-40
/
+36
*
more changes relative to incorrect use of activegroupid
UbitUmarov
2016-08-05
3
-12
/
+45
*
don't try to rez a object from a asset with empty data and Let user know abo...
UbitUmarov
2016-07-22
1
-0
/
+9
*
Finally remove the requirement for an InventoryItem/FolderBase object to
Melanie Thielker
2016-07-04
2
-16
/
+7
*
Fixed a merge issue
Diva Canto
2016-06-06
1
-3
/
+3
*
Don't copy assets to foreign asset servers when the objects are being deleted
Diva Canto
2016-06-06
2
-2
/
+9
*
Minor improvement over the previous commit -- make sure the code exists in th...
Diva Canto
2016-05-16
1
-1
/
+1
*
Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory
Diva Canto
2016-05-16
1
-0
/
+7
*
Apply user specified default perms across the board, to items uploaded as wel...
Melanie Thielker
2016-04-29
1
-3
/
+6
*
Allow default permissions from the viewer to be applied to uploaded objects.
Melanie Thielker
2016-04-29
1
-8
/
+26
*
clean code a bit
UbitUmarov
2015-11-19
1
-13
/
+5
*
ClearPartAttachmentData before adding object to scene, not after
UbitUmarov
2015-11-19
1
-3
/
+3
*
work around some 'tests' errors: Coalesced objects handling has changed
UbitUmarov
2015-11-17
1
-0
/
+2
*
restore some avn code, fixing for var regions
UbitUmarov
2015-09-16
1
-23
/
+8
*
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
1
-1
/
+0
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*
Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...
Diva Canto
2015-09-04
1
-1
/
+0
*
|
seems to compile ( tests comented out)
UbitUmarov
2015-09-02
1
-33
/
+4
*
|
bad merge?
UbitUmarov
2015-09-01
1
-58
/
+205
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*
try to preserve permitions on object returns
UbitUmarov
2014-11-08
1
-1
/
+5
|
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-09-29
1
-0
/
+14
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*
Make changes to AnimationSet to allow indexing by names rather than indices. ...
Melanie Thielker
2014-09-27
1
-0
/
+14
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*
|
remove debug msgs
UbitUmarov
2014-09-26
1
-2
/
+1
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*
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little debug
UbitUmarov
2014-09-26
1
-1
/
+3
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*
dont force Phantom on attachments, breaking no mod objects if wear by
UbitUmarov
2014-09-09
1
-1
/
+1
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*
apply objectSlamSale to all roots of coalescence objects. replace the
UbitUmarov
2014-08-05
1
-7
/
+7
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*
dont mess with names and descriptions on coalescence objects. Inventory
UbitUmarov
2014-08-05
1
-1
/
+4
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