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path: root/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-4/+4
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-100/+124
* HGAssetMapper: Get wasn't really working. It's true that some assets are copi...Diva Canto2012-12-091-3/+35
* Deleted extraneous debug messageDiva Canto2012-09-251-2/+0
* Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto2012-09-211-17/+2
* Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already do...Diva Canto2012-09-211-18/+24
* Minor: change the return value of unsuccessful posts to string.Empty.Diva Canto2012-09-211-1/+1
* More HG2.0: Added permission policies in HGAsset Service based on asset types...Diva Canto2012-09-201-15/+19
* HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto2012-01-121-5/+5
* HG: one more adjustment with trailing /sDiva Canto2011-12-231-2/+8
* Creator information preserved upon HG transfers.Diva Canto2010-11-261-6/+77
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-1/+1
* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...Diva Canto2010-07-041-0/+2
* * Changed CreatorIDs consistently to varchar(128)Diva Canto2010-06-081-0/+4
* * UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman2010-03-151-2/+2
* * Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman2010-02-221-1/+1
* * HGScene is no more.Diva Canto2010-01-301-0/+200