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path: root/OpenSim/Region/CoreModules/Framework/EntityTransfer (follow)
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* More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-012-17/+18
* fix merge issuesUbitUmarov2015-11-011-8/+9
* Merge branch 'master' into avinationmergeUbitUmarov2015-11-011-36/+32
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| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-311-19/+24
| * fix mantis 7734, Thanks Garmin for the reportUbitUmarov2015-10-311-2/+2
| * Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-311-31/+16
| * Clean up of simulation version, the number that rules the compatibility of te...Diva Canto2015-10-181-41/+8
* | Fixed merge conflictsDiva Canto2015-10-181-40/+7
* | do not send DisableSimulator on teleport if agent is already returningUbitUmarov2015-10-021-2/+2
* | send DisableSimulator messages on closing childagents. Possible still not on...UbitUmarov2015-10-011-3/+9
* | revert previus wrong commitUbitUmarov2015-09-251-8/+1
* | patch objects crossings for var regions, until region location is fully fixedUbitUmarov2015-09-251-1/+7
* | remove messages on agents cross fails that got mergedUbitUmarov2015-09-171-64/+40
* | change point of evocation of AgentHasMovedAway for HGUbitUmarov2015-09-161-19/+9
* | try to improve vehicles crossing with Xengine. Lag seems main issue now, but...UbitUmarov2015-09-141-5/+5
* | try to be more friendly to HGUbitUmarov2015-09-122-21/+30
* | Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-082-2/+2
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| * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-302-2/+2
| * Renamed the namespaces tooDiva Canto2015-08-302-2/+2
* | seems to compile ( tests comented out)UbitUmarov2015-09-022-447/+8
* | bad merge?UbitUmarov2015-09-013-263/+788
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| * more on tps and crossingsUbitUmarov2015-08-302-128/+117
| * improve object crossingsUbitUmarov2015-08-291-37/+15
| * fix NeighborRegions codeUbitUmarov2015-08-291-6/+5
| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-261-6/+11
| * change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-261-50/+27
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-291-2/+2
| * varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.Robert Adams2015-03-271-2/+31
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-458/+382
| * allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov2014-11-061-4/+10
| * BUG fix : fix a very silly bug uint in place of ulong :(UbitUmarov2014-11-031-1/+1
| * only close child agents on sucess of V1 tp not at startUbitUmarov2014-11-011-38/+10
| * add more temporary fixes for regionSize zeroUbitUmarov2014-10-241-0/+12
| * check new region size on added code for varsize till its fully suportedUbitUmarov2014-10-241-0/+4
| * try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-30/+152
| * do agent crossing async, including QUERYACCESS ( need to check vehicles forUbitUmarov2014-10-211-9/+30
| * Assume childreen don't need to know caps seedsUbitUmarov2014-10-201-33/+38
| * try to fix propagation of seeds to all relevante regionsUbitUmarov2014-10-191-22/+82
| * change position in new region estimation. Reduce border jitter marginUbitUmarov2014-10-181-34/+14
| * fix SW direction diagonal crossingUbitUmarov2014-10-181-2/+5
| * change child agents creation/notification. As before this assumes thatUbitUmarov2014-10-181-118/+116
| * send correct caps seed on CreateAgent to a nearby regionUbitUmarov2014-10-171-45/+23
| * try to send fly state on tpsUbitUmarov2014-09-161-0/+8
| * near region check on tp needs to be a full current view check.UbitUmarov2014-09-051-6/+6
| * try to make child presence know its root region. Incomplete, some paths dont...UbitUmarov2014-08-281-4/+8
| * on TPs to nearby regions, only send kills if needed by parcel privacyUbitUmarov2014-08-271-4/+8
| * put back the kills on tp where they belongUbitUmarov2014-08-241-6/+1
| * *test* move sending kills to before sending the update, this breaks tpUbitUmarov2014-08-241-1/+4
| * replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2014-08-211-4/+7
| * undo the hack.. its uselessUbitUmarov2014-08-181-2/+3