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path: root/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs (follow)
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* Add regression test to check that attachments in source region are deleting w...Justin Clark-Casey (justincc)2012-06-261-0/+5
* If crossing attachments into another region pre-fatpack, clone objects before...Justin Clark-Casey (justincc)2012-06-261-17/+26
* Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)2012-06-081-1/+0
* refactor: factor out entity transfer state machine into a separate class to m...Justin Clark-Casey (justincc)2012-05-281-231/+53
* If handling the failure of teleport, move agent state to CleaningUp when we s...Justin Clark-Casey (justincc)2012-05-281-3/+6
* Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-251-1/+1
* on agent cross, remove from physics scene after its been placed in transit, n...Justin Clark-Casey (justincc)2012-05-251-3/+7
* refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...Justin Clark-Casey (justincc)2012-05-251-90/+92
* Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)2012-05-251-24/+165
* Don't actually proceed on a within-region teleport if another is already taki...Justin Clark-Casey (justincc)2012-05-241-0/+2
* On inter-region teleport, only stand the avatar up if the QueryAccess call to...Justin Clark-Casey (justincc)2012-05-241-7/+7
* Now that the EntityTransferModule is per-region, fetch the event queue module...Justin Clark-Casey (justincc)2012-05-241-18/+22
* Fix issue where a dns resolution failure on the final destination might leave...Justin Clark-Casey (justincc)2012-05-241-192/+200
* If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2012-05-241-39/+30
* Setting 'in transit' on a local teleport as well as inter-region teleports.Justin Clark-Casey (justincc)2012-05-211-0/+9
* Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...Justin Clark-Casey (justincc)2012-05-171-4/+12
* Set the agent in transit teleport flag at the first available opportunity (i....Justin Clark-Casey (justincc)2012-05-141-11/+37
* Add more region information to some teleport related loggingJustin Clark-Casey (justincc)2012-05-141-7/+8
* Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)2012-05-031-2/+7
* minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)2012-05-031-6/+1
* Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...Justin Clark-Casey (justincc)2012-05-011-1/+1
* Remove some test code that accidentally crept in with 9d2e1c67Justin Clark-Casey (justincc)2012-05-011-3/+0
* Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)2012-05-011-4/+26
* Move max teleport distance check down into etm.DoTeleport() since this should...Justin Clark-Casey (justincc)2012-05-011-40/+41
* refactor: Split most of EntityTransferModule.Teleport() into its same region ...Justin Clark-Casey (justincc)2012-05-011-115/+151
* If a Grid God teleports then include the Godlike teleport flag. This can affe...Oren Hurvitz2012-04-271-0/+6
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-271-1/+2
* Tweak log messages on local region to region teleport path to help with probl...Justin Clark-Casey (justincc)2012-04-261-17/+34
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-04-241-0/+1
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| * zero out SP velocity before calling SP.Teleport(), as the client expects (tho...Justin Clark-Casey (justincc)2012-04-251-0/+1
* | HG: Moved User-level code down to the HGEntityTransferModule where it belongs.Diva Canto2012-04-241-14/+1
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* Add regression test TestSameRegionTeleport()Justin Clark-Casey (justincc)2012-04-251-1/+1
* Improve teleport log debug and error messages to tell us who is teleporting.Justin Clark-Casey (justincc)2012-04-251-3/+14
* Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...Diva Canto2012-04-061-1/+7
* Eliminate race condition where many callers would check SOP.PhysicsActor != n...Justin Clark-Casey (justincc)2012-04-031-4/+4
* User level based restrictions for HyperGrid teleports, asset uploads, group c...Snoopy Pfeffer2012-03-271-0/+15
* HG: beginning of a more restrictive inventory access procedure (optional). Ex...Diva Canto2012-03-271-3/+3
* Teleports: bounce off repeated requests of teleporting the same agent. Some s...Diva Canto2012-03-131-0/+13
* Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-231-5/+4
* One more tweak related to the previous 2 commits.Diva Canto2012-02-191-1/+3
* A few more tweaks on position updates and create child agents. Mono hates con...Diva Canto2012-02-191-4/+8
* Send CHANGED_TELEPORT during local TP again - partially revert cf73afec356eed...Bo Iwu2012-01-281-2/+1
* remove the old region crossing handlerMic Bowman2011-12-231-10/+0
* Fixes some problems with objects that attempt to cross a region boundaryMic Bowman2011-12-221-0/+24
* Region crossings redone: (1) removed WaitForCallback. Now that we are passing...Diva Canto2011-12-221-39/+32
* Sends the consistent child agent position upon creation of the child agent in...Diva Canto2011-12-161-1/+12
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-031-1/+0
* Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)2011-12-021-100/+110
* Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-1/+1
* Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-1/+1