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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Move ArchiveConstants to OpenSim.Framework.Archive
Mike Mazur
2009-03-12
4
-244
/
+131
*
Moving TarArchive to OpenSim.Framework.Archive
Mike Mazur
2009-03-12
3
-1
/
+4
*
* Make all coded defaults match settings in OpenSim.ini.example
Justin Clarke Casey
2009-03-11
1
-1
/
+1
*
* Improve memory usage when writing OARs
Justin Clarke Casey
2009-03-06
1
-5
/
+7
*
* Replace some string to byte conversions for object/item name/description fi...
Justin Clarke Casey
2009-03-05
1
-2
/
+3
*
* Add the abilty to load and save iar item nodes where folders have identical...
Justin Clarke Casey
2009-03-04
4
-31
/
+132
*
* Properly load items into correct folders when an iar is loaded
Justin Clarke Casey
2009-02-25
1
-8
/
+12
*
* Fix my own unit test
Justin Clarke Casey
2009-02-25
2
-7
/
+19
*
* Add InventoryArchiveConstants that I missed from last commit
Justin Clarke Casey
2009-02-25
2
-6
/
+137
*
* Store inventory data in an 'inventory' directory rather than in the root of...
Justin Clarke Casey
2009-02-25
2
-10
/
+10
*
Allow delivery of object messages gridwide
Melanie Thielker
2009-02-22
1
-1
/
+2
*
Revert previous commit
Melanie Thielker
2009-02-20
1
-7
/
+0
*
Committing interface and stubs for IM interception
Melanie Thielker
2009-02-20
1
-0
/
+7
*
This moves the 2 friends-related interregion messages out of OGS1 and into th...
diva
2009-02-20
1
-2
/
+94
*
* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it...
Justin Clarke Casey
2009-02-19
1
-2
/
+2
*
* Do deep inspection when saving inventory items in order to capture all the ...
Justin Clarke Casey
2009-02-19
1
-1
/
+1
*
Make the implementation of the message transfer module protected virtual
Melanie Thielker
2009-02-19
1
-13
/
+13
*
reverted last revision, until we decide how to handle capturing IM's
MW
2009-02-19
1
-14
/
+0
*
Added a event to IMessageTransferModule (and MessageTransferModule) so that o...
MW
2009-02-19
1
-0
/
+14
*
* Change AssetGatherer method access so that only methods which are worth cal...
Justin Clarke Casey
2009-02-18
1
-1
/
+4
*
* Make save iar behave properly if the nominated inventory path does not exist
Justin Clarke Casey
2009-02-18
2
-10
/
+28
*
* Assign incoming items with a random UUID so that archives can be loaded mor...
Justin Clarke Casey
2009-02-17
3
-13
/
+6
*
* extend inventory archive save test to check for the presence of the item fi...
Justin Clarke Casey
2009-02-17
1
-26
/
+32
*
* switch to pulsing monitors to perform test sync instead of events, since th...
Justin Clarke Casey
2009-02-17
1
-5
/
+11
*
* Establish InventoryArchiveSaved event for unit tests
Justin Clarke Casey
2009-02-17
3
-32
/
+67
*
- remove the Metadata property from AssetBase and return all previous
Mike Mazur
2009-02-17
1
-1
/
+1
*
* Iniital inventory archive test code. Doesn't actually do any testing yet
Justin Clarke Casey
2009-02-16
1
-0
/
+159
*
* minor: print out status messages at start and end of inventory archive load...
Justin Clarke Casey
2009-02-16
1
-0
/
+16
*
* refactor: move alert commands from Scene to DialogModule
Justin Clarke Casey
2009-02-13
1
-1
/
+51
*
* Quieten down log messages from the Friends module
Justin Clarke Casey
2009-02-13
2
-9
/
+7
*
* Make it possible to load and save inventory archives while a user is not lo...
Justin Clarke Casey
2009-02-12
3
-33
/
+58
*
large scale fix for svn props after "the great refactor"
Sean Dague
2009-02-12
18
-198
/
+198
*
* move userinfo for inventory archiving up to module class so that it only ha...
Justin Clarke Casey
2009-02-12
3
-90
/
+85
*
* optimized usings.
lbsa71
2009-02-12
18
-257
/
+216
*
* When an inventory archive is loaded, immediately update the client's invent...
Justin Clarke Casey
2009-02-11
2
-21
/
+62
*
* Establish a common InventoryNodeBase class from InventoryItemBase and Inven...
Justin Clarke Casey
2009-02-11
1
-0
/
+11
*
* Refactor inventory archive code to allow direct invocation in order to supp...
Justin Clarke Casey
2009-02-11
3
-52
/
+274
*
* More inventory archive invocation to a proper region module
Justin Clarke Casey
2009-02-11
2
-10
/
+4
*
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
2009-02-10
17
-0
/
+6606